Champion

Lokifenokee··2 votes·2,052 views

Dear Riot,

I was wondering to myself, why hasn't riot created a champion who's entire kit revolves around minion waves since they are a huge factor in who wins the game, and just thought that a champ like that could create some complexity in that field of the game.

Lemme know whatcha think.

Storm Sparx

6 Comments

RiotMeddler3 votes

We've been thinking about a champion with significant ways to play around allied minion waves for a while and, I'd imagine, will eventually find the right combination of gameplay and theme for that concept. There are some significant problems to solve, in particular how you ensure that said champion's not completely irrelevant when minion waves aren't around (so doesn't get hard countered by decent AOE clear, doesn't mean their team effectively loses dragon/baron fights etc).

Kingsgrave1 votes

{quoted}

We've been thinking about a champion with significant ways to play around allied minion waves for a while and, I'd imagine, will eventually find the right combination of gameplay and theme for that concept. There are some significant problems to solve, in particular how you ensure that said champion's not completely irrelevant when minion waves aren't around (so doesn't get hard countered by decent AOE clear, doesn't mean their team effectively loses dragon/baron fights etc).

Isn't that problem easy to solve by just having them be able to corral and or create minions? Either allow them to mind control minions so that they follow you or allow them to create pseudo minions just in case all the allied minions are absent. Seems like something a necromancer would be able to do. Maybe something for Yorick?

Cosmicpanda21 votes

perhaps their abilities and kits scale based on surrounding enemies, and that bonus is like, times 5 if that enemy is a champion so for instance, perhaps a blast that "channels the life force of nearby allies", i.e, a small aoe blast that increase based on how many allies are nearby and also, maybe a passive that grants buffs for how many allies are nearby, as well as a different buff for how many enemies there are, like, more attack damage and speed per ally, and more movement speed and armour/magic res. per enemy Then we could also make an ability heals an ally, based on the enemies in a radius around the caster, causing damage to any enemy within that radius, and then that damage being converted by a percentage to heal the ally i should make a post of this sort of champion...

S H A Y C 01 votes

alistar heals minions...?

VioletRaine1 votes

Why not have a Minion leader champ that can buff, control and generate minions?

Cosmicpanda21 votes

Here is my half-idea that might work with this idea http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/HLZUoJRA-wattson-the-soul-tesla-supportmage just thought the idea of focusing on being near any units might make his kit what you are looking for

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