Kit'nah, the void devil
Kit'nah's gameplay would be based on medium damage and high magic resist/ armor abilities. It would be a ranged magical/tanky support. He has a pet, shields for allies, cool design. Passive : Void's mutism Kit'nah generates every (?) seconds out of battle a shield for him and his nearby allies, who protects from damage ( ability power ups the shield ). He also takes 25% reduced true damage. Q spell : Cerberos Kit'nah summons a void cerberos ( greek mythology ) who does magic damage to ennemies ( melee, like malzahar's voidling ) and shields the nearby allies. Last 6/7/8/9/10 seconds. W spell : Void way Kit'nah puts a line spell which lasts 4 secs to ennemies, shielding ( magic damage only ) allies and up their attack speed by 10/15/20/25/30% ( also effective on cerberos ) and slowing ennemies by 10% per ennemies on the line ( max 35% ) E spell : Void's punishment Passive : every 3 auto attacks on same ennemy, Kit'nah stuns the targetted ennemy. 5 sec cooldown between each, disappears after 3 sec, Kit'nah's abilities refreshs it but don't stack up. R spell : Return to life ! In the selected zone, Kit'nah can make come back 2 corpses of a dead allies ( like mordekaiser, but with allies ( doesnt resurrect ! )) and lasts until the selected allies resurrect or Kit'nah dies. ( pretty weak in early ) It gives an assist for the selected allies if there is a kill if he didnt have time to hit. The ally isnt controlled by Kit'nah but the by the selected ally ! Design : a kind of demon king ( from void, it's the the void devil ! ) and flies with void wings ( good speed ). Infernal Kit'nah would have better animations, with fire and cool things like that. Maybe a fullmetal Kit'nah or battlecast. It's my first champion design so I hope you will like the idea. I also hope MadLife will play with this one and stop thresh :)