A 4th jungle item

Just a Platypus·4/27/2016, 9:32:18 AM·6 votes·627 views

Hi everyone !

Recently, I started to play Skarner in the jungle and I thought some junglers (e.g Skarner, Hecarim,...) could benefit a lot from having an item that could boost their move speed on activation for a short period of time. This is the reason I created this discussion. Do you think a jungle item with this kind of active would be viable ? Why ? If yes, which champion, you think, would benefit from it ? What could be the building pattern of this item ?

Good luck and have fun guys and girls !

11 Comments

Savage Devi4/27/2016, 9:42:54 AM1 votes

Wouldn't exactly be fair. Combining this with Chilling Smite would make ganking far too easy for many junglers

SkarSkarSkarner4/27/2016, 9:48:06 AM1 votes

Both Skarner and Hecarim have an ability that ups their movement speed. No need for a jungle item that gives them even more speed. Also, there is already 4 jungle items.

ModThe Djinn4/27/2016, 2:32:59 PM1 votes

{quoted}

Hi everyone !

Recently, I started to play Skarner in the jungle and I thought some junglers (e.g Skarner, Hecarim,...) could benefit a lot from having an item that could boost their move speed on activation for a short period of time. This is the reason I created this discussion. Do you think a jungle item with this kind of active would be viable ? Why ? If yes, which champion, you think, would benefit from it ? What could be the building pattern of this item ?

Good luck and have fun guys and girls !

Hello to you as well, SireOko!

Looking through this thread, I see you meant Jungle Enchantment instead of Jungle Item. So let's look at that a bit.

It's an interesting idea, definitely -- An item that functions as a mini-Ghost or, perhaps more accurately, a mini-Jinx passive. That's not a bad idea, in theory. In practice I'm a little less sure: it definitely makes some chasing or counter-jungling champions significantly more powerful (Nunu with more escapes comes to mind), and really helps some champions with their ganking power (specifically Udyr, Shyvana, Yi, and other melee champions without crowd control).

I'd definitely be open to testing it though: something like +100% movement speed decaying down to +25% over 2 seconds on a 20 second cooldown might be a fun place to start. It's a nice burst of speed for getting in on a gank, chasing, or escaping, with four separate values to tune if it proves overly powerful (cooldown, duration, maximum value, minimum value). The chosen value may seem a little high, but it's a middle ground between things like Jinx passive and Ghost, so it would probably be sufficient to let us see the how the item feels and then tweak it up or down accordingly.

Wenderwall4/27/2016, 8:01:21 PM1 votes

There is a jungle monster - Named Rift Scuttler. I wouldn't vote for additional Jungle item (s)/ enhancement giving a %MS boost. There are enough items giving doing this. As ADC it becomes increasingly annoying to see everyone has MS and run's away to safety of towers.

Items: - item 1402 item 3113 item 3800 and many more.

Not to forget his crystals give 70-120 MS. That is annoyingly high, no other champ gets that high MS.