Champion concept - Roark, The Snowblind Knight
Champion name: Roark: The snowblind knight
design: traditional heavy plate wearing knight with a wispy blue cloak that trails behind him
. Ghost looms over his shoulder from the cloak during empowered abilities. Uses a sword and shield. Face covered by basic plate helmet with few small ice crystals on its surface.
Roark comes from an outside world that was ravaged by greed and war. Eventually all borders collapsed and every country consumed each other in war. Those who survived became raiders or victims. Roark and Shandra found each other and escaped to the outskirts of what remained of civilization. After years of survival the two grew close to each other. Before the war, Roark was a knight captain and Shandra was singer who was tasked with entertaining royalty. While hiding near a misty bog, the two set up camp and Shandra began to sing while Roark drifted off to sleep. Her singing drew the attention of a decrepit mage. In the ambush Shandra is killed, part of her soul stolen by a mysterious orb and the mage regains his powers and escapes Roark after being run through. Gravely wounded, the mage desperately opens an unstable portal and is sent to Runeterra. Roark leaves Shandra's body and pursues the cursed mage through the portal. He is tossed into Runeterra and finds himself in a heavy blizzard with nothing more than his cloak to protect him from freezing. As he progresses down the mountain he loses hope and begins to mourn the loss of his beloved Shandra. His tears freeze and blind him. His armor freezes and fuses together rendering him immobile. He gives up until he hears Shandra's voice. “The blizzard is getting worse. Move. Or die. Keep your promise.” mysterious warmth embraces him and melts the ice as Roark is guided down the mountain through the blizzard by her voice. By the time he reaches the bottom he realizes that the voice has faded away and he is alone once again. He encounters a war band and it's leader poses the offer “fight or make way for those who will.”
passive: Taking damage fills up his determination bar(1 bar is 500 damage including mitigated damage). Each bar empowers your abilities.
Q: Shield bash: Slam your shield into a target dealing (AD scaling TBD) and redirect a % of their damage to you. Q:(empowered): Shandra swipes in a cone redirecting a % of damage of each enemy hit.
W: Disarm: enter a parry state that reduces the damage dealt of an enemy by a %(TBD) for the next 3 attacks or abilities. W:(empowered): root any enemy who hits you during the parry state.
E: Last Stand: Auto attack reset that heals you for a %(TBD) of missing health. E:(empowered): auto attacks cleave in a cone and heal for a %(TBD) of missing health.
R: Absolute Determination: Raise your shield and forward taunting any champion you collide with for (1,1.5,2 seconds) and gaining bars of determination.
Stats Health: 522.64 (+70 per level) Attack Damage: 58.72 (+4 per level) Attack Speed: 0.689 (+1.3% per level) Movement Speed: 350 Health Regen: 10.18 (+0.8 per level) Armor: 25.04 (+3 per level) Magic Resist: 28.1 (+1.25 per level)
open to suggestions. personality: Persistent. Dislikes Vlad and Ahri. impressed by Braum's shield and Leona's bravery. feels as alien as Vel'koz. Respects him. special interactions with: Ahri,Vel'Koz, Vlad, Braum, Leona, spectre's cowl, Banshee's veil, relic shield, last whisper, and sunfire cape