[CHAMPION CONCEPT] Baron Nestor, Son of the Serpent

ßeerus·8/13/2015, 7:34:34 AM·6 votes·1,443 views

Champion Name: Baron Nestor, Son of the Serpent

Appearance: Baron Nestor looks like a small Baron Nashor.

Stats HP:585 (+80) HP Regen: 6.7 (+0.5) Mana: 322 (+39) Mana Regen: 9 (+6.2) Range: 450 (Ranged) AD:55 (+2.6) AS:0.645 (+1.8%) Armor:18 (+3) MR:30 (+0) MS: 350

Basic Attack: Spits acid at the target

Passive: "Corrosion" Every basic attack and ability applies a stack of "Corrosion" to the target. Corrosion stacks start to decay every .5 seconds if the target is not hit by Baron for 5 seconds. Baron takes 2% less damage from the target per stack. At 6 stacks, all Corrosion stacks are consumed and replaced with "Corruption" for 8 seconds. Enemies with Corruption on them cannot affect Baron with crowd control, and deal 20% reduced damage to Baron.

Q: "Acid Shot/Hinged Bite" Slither, Acid Shot: Baron spits acid in a straight line, dealing 100/150/200/250/300 (+60% AP) magic damage plus 10/20/30/40/50 (+40% AP) magic damage over 4 seconds, if the target has a Corruption stack, they take double damage. Cooldown: 12 Mana Cost: 80/90/100/110/120
Range: 800 Crawl, Hinged Bite: Baron bites the target, dealing 180/220/260/300/340 (+80% AD) physical damage and healing for 20% of the damage dealt. Cooldown: 14 Mana Cost: 80/90/100/110/120
Range: 150

W: "Acid Pool/Tentacle Knockup" Slither, Acid Pool: Baron spits out a pool of acid in a cone in front of him, dealing 80/100/120/140/160 (+80% AP) magic damage to all enemies hit, slowing them for 10/15/20/25/30%. If Baron hits an enemy with this ability, he can cast it 2 more times within 5 seconds. Mana Cost: 100/110/120/130/140 Cooldown: 20/19/18/17/16 Range: 500 Crawl, Tentacle Knockup: Baron causes the target area to rupture after a .7 second delay, knocking up enemies hit for 1 second, 80/135/190/245/305 (+100% Bonus AD) and slowing them by 50% for 2 seconds. If the target has a Corruption stack on them, they're stunned for 1 second too. Mana Cost: 100/110/120/130/140 Cooldown: 18 Range: 900

E: "Slither/Crawl" Baron switches between slithering like a snake and crawling like a centipede, changing his other abilities. While in Slither mode, Baron gains 10/20/30/40/50 AP and Movement Speed equal to 1% of his AP, and his basic attacks are ranged. While in Crawl mode, Baron gains 10% AD and Movement Speed equal to 10% of his bonus AD, and his basic attacks are melee. Mana Cost: Free Cooldown: 30/28/26/24/22

R: "Nashor!" Baron grows much larger, knocking enemies within melee range back, dealing 100/120/140 damage and stunning them before rooting himself in place. Baron's basic attacks are then given a 1000 attack range. While in Nashor form, Baron has +60/70/80% AD, AP, Magic Resist, and Armor. If Baron is killed in Nashor form, the enemy team gets the Baron Buff. Cooldown: 120/100/80 Mana Cost: 200/220/240 Duration: 6/8/10 Seconds

Role: ???

Quotes: Champion Selection "Back to the Rift..."

Movement and Attacking: "Bring me to the river!" "I will reclaim my land..." "It's good to be home."

Casting Ultimate: "I AM NASHOR!"

Joke: Baron chases his tail, before curling up and going to sleep.

Taunt: Baron's smaller heads laugh at the enemy

Special Interactions: When Baron Nashor Spawns: "Was that..." or "I know that sound... When the enemy kills Baron Nashor: "You'll pay for that!" When friendly team kills Baron Nashor: "I'm sorry..." Using ultimate in Baron's pit: "What a perfect fit!" Killing Dragon: "You're weak."

7 Comments

Shadr23698/13/2015, 3:06:52 PM2 votes

The base damage on his Q is a little too strong, but other than that it's pretty fun concept. Not sure if it would really be viable with the Ult, because he is very strong in Nashor form and killing him will grant a big boost to the enemy team which could easily lose you the game.

Hydroxlic8/14/2015, 4:05:33 AM1 votes

His ultimate should give the other team a weaker version of the baron buff, because if a team gets that champion and he decides to try and troll the team by going baron and just rushing the enemy to die to give them a buff(because we all know there are people who will do this) it will ruin the match for the team with them on it.

SomeSortOfAsian8/16/2015, 9:54:36 PM1 votes

Just imagine the confusion this champion would bring to the battlefield

"Guys! Just got Baron, gonna go and get drake."

"Wat? It's 10 minutes in."

"The champion, not the buff."

ForestFolk9/2/2015, 11:04:14 PM1 votes

My opinion on this champion:

The passive: Great passive! I believe that the ability to be free of CC at 6 stacks (e.g. a teamfight, a long trade or kill atempt) is somewhat broken, since if Baron Nestor is escaping or chasing, the enemy can't slow him, can't silence him, can't hook or grab him (nautilus, thresh and blitz Qs are forms of CC).

Q: Very nice and balanced, allowing for sustain, but on a long cooldown as to not make him unkillable.

W: Crawl part: very nice and allowing for CC and/or peel Slither part: I believe that the part of hitting an enemy meaning that he can use it 2 more times in 5 seconds, then if hitting the enemy again would cause it to reproc and make him able of using it again 2 more times in 5 seconds is broken. To fix this it could be changed so that he can only proc it once every 15 seconds.

E: I think that the ability to change forms that gives bonus AP/AD and movement speed and have various types of abilities depending on the form is a little bit, how can I say this correctly, too much. Even though it adds a flavor to the champion and allows a lot of ways to outplay the opponent and adds much more utility and strategy to the champion, it is against Riot's moto of "easy to learn, hard to master" champions, since it can be confusing at first. I also makes it difficult for the enemy to outplay him.

R: I think that he should just gain Armor and MR, not 80% AP and AD. This depends on whether the 80% is based on base AD/AP, item (a.k.a. bonus) AD/AP, or general (base + bonus) AD/AP. I also believe that the enemy shouldn't be granted the baron buff and instead be granted extra gold (+ 250 or so). Also, I think that he should be silenced or made so that he cant use E while on Baron form so as not to waste mana and cooldowns and cause errors and bugs.

I think that the Q on slither form should be changed to extend his auto range, so that a crit build becomes viable, therefore allowing for massive damage while on Baron form.

RĘPØRT Yi9/3/2015, 3:21:16 AM1 votes

that ult kill thing to strong i think they sod get stak and at 5 they get the buff if its 20 min in