Champion Concept Canarry: The Magical
Lore In a small town pub man walks in asking anyone about Canarry, and what they might know of her original story not the fairy tails that have mothers tell there children to make the sleep and behave. One man speaks up so you've been told of he magic mirror then. I that I have said to make your own image attack you. Different man speaks how about that she can make you see the most horrible things. That to, I also know how she can make it seem like you be walking forward when you are moving backwards. Come on I'll buy any man or woman a drink that can tell me where these stories came from. An old woman speaks up if you wish to know her story then merely keep looking but be warned for those that go looking for her end up in an early grave.
3 days later same town. Chuckle come from the crowd guess he found his story looking at the traveler we warned him not to go looking, but forgot to say those not be fairy tails but her story. Fairy type of laughter can be heard in the background.
Looks A lot like Pix but darker more shadowy and bigger think dark fairy
Abilities
Passive Magical: Canarry is a living fairy tail as such attacks from champions don't always work like as planned
Spell one Magic mirror: Place a magic mirror that reflects attacks back and if walked into make a copy of the one who walks into it Spell two Mask of horrors: Throw out a mask that an amplifies damage taken by those who pick it up and causes a other spells to act differently. Spell three Hocus pocus: Canarry makes you walk/dash in the other direction then what you clicked Spell four Premature end: Canarry teleports you back to you summoner platform after a few seconds channel
In depth look same order
Magical: Canarry has a 25/30/35% chance to redirect 75% of any champion damage dealt to her to a nearby minion or monster
Magic mirror: Canarry makes a magic mirror appear between her and the nearest enemy champion reflecting 1/2/3/4/5 plus 1 per 100 Ability power ranged attacks back at her foes (the reflection goes in a straight line backwards not targeting the one who did the attack) adding to it 50/100/150/200/250 magic damage plus .5 Ability power. Cool down 7 seconds mirror lasts for 5 seconds before shattering.
Mask or horrors: Throws out a mask that causes you to take an extra 30/35/40/45/50% instance of damage from enemy champions mask lasts for 7 seconds while on the ground, indefinitely if you pick it up. Cool down 7 seconds. Range 550. You may only have 3 stacks of mask of horrors on you at one time. Extra effect's Magic mirror cause a double that takes 2 hits to destroy but only target-able by the one it copy's, doing 50% of your attack damage plus 1 for 1 point of Canarry's ability power. Hocus pocus causes your AoE spells to also hurt allies. Premature end with 3 stacks instantly kills targeted enemy but gives them 50% less on death timer
Hocus pocus: Curse an enemy champion causing them to move in reverse to there commands for 3/4/5/6/7 seconds also slows them by 35%. Cool down 20 seconds. Range 600
Premature end: Canarry does 300/350/400 magic damage to targeted enemy champion then channels for 2 seconds if they lived sending them back to there fountain. Cool down 120. Range 550
Role: Mid lane mage top lane fighter
How to play early game Canarry does not have a lot of innate life relying on her passive to prevent damage from enemy champions. all the while relying on her mask of horrors to deal trade damage back. Save magic mirror for hard hitting spells or ganks. when close to 6 try to stack up masks for an easy kill. mid game Canarry can cause a lot of disruption on an enemy team allowing you to out position there adc or tank by making them run away from you or even sending someone back to there base before the fight can even start. late gameCanarry falls off here as not having any easy to hit attack spells and gets outshined by other mages turning into more of a support amping the damage of your adc with the mask.
How to play against early game try to bait out magic mirror with fake rushes then hit her hard but also do so when no minions are around for her passive wont work then do to her low health she will be forced to play more passive. and if you see that you have 3 stack of mask try to get hit by there turret might hurt but wont be an instant kill. mid game force Canarry to hid in the back with poke and burn Hocus pocus so that if a fight breaks out you have full control of your champion or carry quick silver sash/cleanse late game same as mid game but if you don't have 3 stacks harder hitting targets should be your focus.
Stats 475-550 Health gain of 30 per level (not sure where the balance would be) Costs N/A Range 350 Move speed 350 Health regain 7 .5 per level Attack speed: .45 .05 per level
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