New Map/ Game Style Idea

Mr Phaliur·3/27/2016, 1:18:03 AM·1 votes·473 views

I was playing League the other day and something got into my mind, Riot games have not yet introduce a game map based on the style of team defense. 5 players will be on the attacking side and 5 players will be defending.

The attacking side will have a time limit to reach a certain checkpoint and if they do they gain perks and more time to advance. Minions will get stronger from the defending side as time goes on so the attackers must advance quickly.

As because the attacking side will not have any minion perks (but they will still have minions) so in the contrary they will have a higher level cap on their champions, and the defending side will have a lower level cap (e.g. attacking side level 20 cap, defending side level 15).

The map should consist of one main S-shaped lane with several alley trails for ganks and hidden shops/ objectives. The map should be created in a style of a castle, with attackers breaking the main gate from the start and start advancing to the throne room.

I hope people would like this idea and feel free to chime in some of your thoughts.

Cheers, Phaliur

1 Comments

Najjaa3/28/2016, 8:44:48 PM1 votes

While I don't think Riot will ever see this, I have to say that kind of game mode could be fun for sure since it almost sounds like an entirely different game altogether and I know with the loss of The Crystal Scar for the player based game modes, we could use something to fill that place. If not this idea, any idea, but this one's got my vote. +1