Kousha - The Raging Racoon
Alright so since my account is hacked and i'm still logged into the boards I decided I would share my Champion Concept with you guys since I have nothing to do at the moment.
Lore I'll leave rito to this
Stats Primary Role: Fighter Secondary Role: Support
Health: 490 (+ 74) ---------- Attack Damage: 55 (+ 3) HP Regen: 6.4 (+ 0.45) ---------- Attack Speed: .685 (+ 2.6%) Energy: 200 ---------- Armor: 24 (+ 5) Energy Regen: 50 ---------- Magic Resist: 32 (+ 1) Range: 155 (Melee) ---------- Movement Speed: 365
Abilities
Passive Procyon Stealth - Kousha is stealthed while out of combat but if he is near an enemy champion an exclamation mark is shown above the enemy champion. Fast Hands - Kousha also has 15 percent cooldown reduction on summoner spells excluding smite and revive.
Q - Hunger (Target cast) Kousha sends his baby raccoon to a target location and if it lands on an enemy champion or monster, the baby raccoon then takes takes a portion of the targets health and while the baby raccoon is coming back, Kousha can then decide if he would like the baby raccoon to give the health to himself or to an allied champion. (The baby raccoon is untargetable)
Magic damage: 65/85/105/150/195 (+35% AP) Health Regained: 20/30/35/40/50 (+18% AP) Cast Range: (730) Channel Time: .2 seconds Cooldown: 15/14/10/9/7 seconds Cost: 65/60/70/55/45 energy
W - Identical Raccoon (Cast) Kousha spawns a identical raccoon beside him that follows where he goes and can be controlled by using the alt key. If the raccoon is killed by an enemy champion, Kousha loses 70% of his maximum health. The identical raccoon can live forever but cannot level up meaning he only keeps the same stats as when Kousha spawned him in. The identical raccoon can be killed by pressing w again but takes 90% of Kousha's maximum health.
Channel Time: 1 second Cooldown: 130/120/100/80/60 seconds Cost: 200/185/170/160/140 energy