An ability that can deny the enemies' benefits to debuffed enemy

Novenomer·3/17/2019, 11:09:02 AM·2 votes·1,959 views

Hello, this is my ever first post after I have requested my idea to Riot Support ticket. After I got respond (not from Riot employee), Riot developer team does not read Support ticket because it was concept/creation. So, I have came with an idea after playing League of Legends since season 4.

As I have played many games, I have seen a lot of champions that can give friendly allies heals, shields, and any form of utilities to help them fight against enemy team. For example, Morgana can give Black Shield to friendly ally for crowd control immunity and magic damage shield for few seconds of duration. Lulu can either cast her W, polymorph, onto her ally for movement speed-buff or turn an enemy into squirrel or cupcake. New reworked Kayle can cast her ultimate on herself or an ally with invincibility while dropping heavenly swords from the sky as area-of-effect.

My idea is that combine Morgana 's Black Shield and Lulu 's Polymorph together to form an ability that can prevent an enemy from receiving benefits from its allies such as shields, heals, and invincibility. I just think that why didn't Riot ever create an ability that can prevent an enemy from receiving buffs from its allies.

I would say that this ability can be named as "curse" or "debuff" because it prevents you from receiving heals, shields, and any outside source of buffs from friendly allies. For instance, you can "curse" enemy MasterYi from receiving enemy Kayle 's ultimate to expose enemy MasterYi vulnerable when he jumps into your team because enemy MasterYi does not have any protection (or invincibility) to cheat death.

Another example could be denying enemy KogMaw from receiving any benefits from enemy Lulu because enemy Lulu cannot cast her W, shield, and ultimate on enemy KogMaw to protect him from your team engage for kill. Enemy Lulu will feel helpless as you deny her from helping enemy KogMaw from surviving your team's engage.

About the balancing the game if this ability was implemented into the game, I think it should not prevent every benefits existed in the game. I have not decided if this ability point-and-clicks or casts skill shot onto enemy. I don't know if this ability should be regular ability or ultimate in order to balance out in laning phase. Well, I may not be much of a game developer, but I think there should be an ability like this to reduce outplay potential or deny aids that an enemy gets from its friendly allies.

I believe that this ability can be overpowered in pro-level because professional gamers depend on protecting their carries with heals and shields or giving good buffs like MS or damage amplifier like item 3050 and item 3504.

This ability can be countered by Morgana 's Black Shield. It can be item 3140 or summoner 1. Also, this ability does not deny benefits onto linked enemy. For example, you can still debuff the enemy, but if this enemy was linked by Kalista, Taric, item 3109, item 3050, then you cannot prevent Kalista from pulling her linked ally to safety, Taric from casting Q, W, E, and ultimae onto "already" linked enemy. You can, however, still deny Taric from casting W shield or receiving Cosmic Radiance onto his new ally, but you just cannot prevent an enemy from receiving all the Taric's abilities if that enemy was already linked before you have cast an ability onto that enemy.

Simple term: You cast a debuff to an enemy in form of Morgana 's Black Shield to deny benefits that "debuffed" enemy gets from its friendly allies.

I will be happy for you guys to leave a comment below. (I also wish that Riot game developer reads this post and inspire new champion based on "denying" ability) Also, try to be nice and respect my idea. It is not perfect, I know.

I left the poll to see what benefits you wish to deny with ability.

6 Comments

my nunu is gg3/17/2019, 12:53:07 PM2 votes

Hey there,

interesting concept, but pretty overpowerd. Also how should the abilitys from supps work? are they just not able to cast them or will they go on cd? I think it would be better to put this effect on an item and its debuff hould only last about 2-3 secs.

I simply think this idea better fits an item than a champion. Would be an great item for supports. The con however is that that it will be a must have item as a support.Tell me what you think about my idea pls.

Yours, Chris

Boltonator3/17/2019, 2:02:26 PM2 votes

Absolutely not. You would kill several support kits in the process.

Lulu would basically become a mage Nami would have her bubble and R left. Soraka no more healing and one less target to heal with R Taric no heal with Q, no bastion with W, no invincibility with R.

Novenomer3/17/2019, 11:16:18 AM1 votes

Sorry, guys. I messed up on polls. I wanted to add 3 more choices.

3rd choice: Invincibility (Ex. Kayle's ultimate) 4th choice: Positive buffs (Ex. extra movement speed from Zilean) 5th choice: Game changing utility (Ex. Chronoshift from Zilean and Subjugate from Trundle)

Novenomer3/17/2019, 11:31:11 PM1 votes

Don't forget to take a poll even though I have messed it up. It supposed you to take a look into 5 choices. The question is "What benefits would you want to deny from an enemy if Riot decided that denying all benefits won't be healthy to the game? (You can choose multiple, but not all of them)"

1st choice: Heals (Example: Soraka's W and her ultimate) 2nd choice: Shields (Example: Janna's E and Lulu's E) 3rd choice: Invincibility (Example: Kayle's ultimate) 4th choice: Positive Buffs (Example: More movement speed, faster attack speed, stats boost) 5th choice: Game changing abilities (Example: Zilean's Chronoshift and Trundle's Subjugate)