(Champion Concept ) Sera , The Sacred Warrior
Hello everyone ! I introduce you Sera , the Sacred Warrior. ( lore and quotes will be posted soon!) Here are her stats and abilities : STATS Health 515 + 95 per lvl HPRege 7 per 5 sec + 0.7 per lvl Mana 200 + 50 per lvl MPRege 3 per 5 sec + 0.2 per lvl Melee 150 Attack D. 55 + 3.5 per lvl Attack S. 0.651 + 3.1 % per lvl Armor 25 + 2 per lvl Magic Res. 30 + 0 per lvl Movement S. 335
ABILITIES Passive: Protective Seals of Courage
Sera's basic attacks give her a stack of Protective Seal.At three stacks the seals break and release the aura of Courage. Courage : In the next 4 seconds ,Sera has a 30/40/50 % chance to absorb damage from one enemy champion and make 5/10/15 % of it to armor and magic resist.
Q: Sacred Archer / Sacred Saber | Cost :50 mana | Cooldown : 15 seconds
Sera changes her weapon's form and becomes
Archer, gaining 350 range and 20/25/30/40/45 % (+0.01 total AD ) attack speed or Saber , gaining 20 movement speed and 50/100/150/200/250 (+ 0.025 max health) health.
W: Weapon Enhanchment | Cost : 40 Mana | Cooldown : 20 seconds
Sera enhances her current weapon for 3 seconds ( 5 seconds if she moves towards an enemy ) Bow : Sera's attack range is doubled Sword : Sera's movement speed is doubled If one enemy champion is hit by Arrows/Slash of Purification , Sera basic attacks deal 3/5/7/9/12% magic damage of her maximum health.
E:Arrows of Purification / Slash of Purification |Cost : 60/70/80/90/100 Mana | Cooldown :10 seconds Bow : Sera deals 100/170/230/290/350 ( + 0.6 bonus ad ) physical damage to an area. It deals 75% damage to champions Sword : Sera deals 60/100/130/170/200 ( + 5% bonus health ) physical damage to an enemy champion.
R: Heaven's Calling |Cost : 200/350/500 health + 100/200/300 mana| Cooldown : 120/100/80 seconds
Sera dashes to a target location . Upon arrival she gets between allies and enemies healing and damaging them,accordingly, for 200/350/500 ( + 0.8 bonus attack damage ).If allies are below 25% of their health, they are pushed 500 units away.If enemies are above 75% of their health, they are pushed 500 units away. After damaging enemies, Sera's Passive (Courage's effect ) is doubled.
Here are some drawings that fit my ideas of Sera perfectly .( THEY ARE BY NO MEANS MINE | Credits to the respective owners)