New support concept

TearDropOfDeath·2/5/2019, 1:59:23 AM·1 votes·1,120 views

this is my ft doing this so please comment suggestions

A support conjuration mage, W spawns a (we will say wolf cause why not) wolf on an ally, that wolf defends the ally and works with other abilities(leveling ability adds damage stats to the wolves and lowers cd), E is a passive ability, A champion that has wolves attached to them, if they die they are revived for (X) amount of time per wolf (they die when the time is over no matter what) (leveling E adds Tank stats to the wolves) q is probably just a poke with a form of cc or something, Ult gives everyone on your team (global) 2-3-4 wolves depending on level, passive is Any teammate with a wolf assigned to them gets a 10% bonus to whatever stat they have the most bonus on (excluding weird stats like movement speed tenacity) . obviously all of this can be changed to fit the game and balance the champ but i feel like this would help against adcs getting one shot by everything in the current meta, in a way that's still rewards one shot champions but gives squishy champions a better chance in a fight. the champion is meant to have a forest mage theme. obviously wolves don't last forever, and they can be killed

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