[Champion Suggestion] HOGURU, spirit of the jungle

Naysagi·11/8/2015, 1:20:10 AM·2 votes·419 views

Hello guys, I will present the champion I imagined: Hoguru, spirit of the jungle. I'm sorry, I'm French and my English is bad so I translated by translator. For step to make draft, I put a brief history(story). He is assassin/mage and can go mid or jungle.

History:

In an unknown jungle lies a village, there lived a young man who is part of the hunters of the population. This village worships a spirit named Hoguru, it protects against hostile jungle people. Hoguru is a mind that fast and has impressive power but this one with a problem, its stability in this world is low. The young man from the village decided to go hunting in the morning, during his hunt he saw a person surrounded by a green aura it was spirited call. Will come to that, the young mind and he saw a directly admitted that had his revered mind. The Spirit spoke to him:- "I am the spirit of the jungle and I have a favor to ask"-"What is it ?" replied the young man- "My stability is low in this world and I could disappear at any time, I ask you to give me your body for me." Hoguru said.- "As a being that I revered accept I do not mind but I have two conditions" suggested the young man.- "What are they"- "Promise me to always protect our village and keep this is a necklace that the village elder gave me for my first hunt and he said that the villagers would still be with me even against the dangers" by reaching hand.- "I agree"The mind takes the necklace and transfers its energy in the body of the young man, the body began to change to give a physically be like a man and give a being different from the old young man. Since this transformation the new being protected jungle: it frightened the weak, immobilized the strongest and bravest kill.

Characteristics:

Hoguru carries(wears) a very wild holding(dress), and carries(wears) a necklace-totem. He(it) has eyes of green color sheet(leaf) and carries(wears) a small knife and has a green aura in his(its) left hand. It is a mixed character except in spirit form (ultimate).

Skills:

Liabilities(Passive) (Totem): every 20 seconds, the next skill(competence) used against a champion, revealed a green aura around the affected(touched) champion, during 5 seconds the target receives additional damages on the damages of Koguru and his(her) allies.

Q/A (Liana accrochante): [2Xskillshot] Hoguru sends a green energy in a straight line the first affected(touched) champion will receive damages and will have the energy in him, 1 second after there is 3,5 seconds to boost(relaunch) the skill(competence), by reusing her(it) that sends a liana from the champion affected(touched) in a straight line if the liana affects(touches) an element of the decoration(set) the champion is brought to the element and is immobilized during 1 second and receives again damages.

W/Z (From tree to tree): [zone] A the targeted place is put a zone with a liana in the middle, if Koguru goes into the zone it jumps on the liana and moves forward quite straight ahead to jump at the end of the route and in the landing it impose damages in zone. If the skill(competence) is reused before the end of the route, then Koguru goes to the inverse sense(direction) where from he would have jumped to be able to jump there and impose damages in zone. We can store until twice the skill(competence), if from a jump Hoguru landed on another zone then he(it) hangs on to it directly.

E (Sphere of energy): [ Skillshot ] Hoguru sends a sphere of energy which imposes damages minimum on the first part of tidies up her(it) and cause damage maximum in the second part of tidies up her(it).

R ( spiritual Strength): [oneself] Hoguru becomes inciblable during 1,5 seconds and at the end of time(weather) it becomes a spirit and frightens the enemies in the zone around him. Koguru stays in shape spirit during 8 seconds, and it has of the speed of travel(movement) and the additional power (He can cross the units). His(her,its) auto-attacks do not relate any more to his(her,its) damages of attack but on 35/45/55 % of its power A the end of time(weather) Hoguru resume(take back) his(her,its) initial shape and lose its buffs.

(I'm sorry but I could not judge the damage of the character)

Thank you for watching the presentation, please put your comments / criticism in the comments.

3 Comments

ShatteredSkys11/8/2015, 2:41:55 PM1 votes

Hey! Here are my initial thoughts on your concept! ^_^

I'm just saying it was a tab hard to read so sorry if I don't understand somethings you mentioned.

Lore: This doesn't tell me really anything about Hoguru's character. It gives me a vague understanding of him but what is the champion like? Is he devious? Is he benevolent? Try and develop him as a character.

I think the biggest issue is that half of his kit makes him some kind of bruiser and half wants him to be a mage. The Q and E are generic mage spells while the W and R are something more appreciated by a bruiser.

Normally I go over the individual abilities of a kit while reviewing but you don't have numbers and I honestly can't understand them:/

Naysagi11/9/2015, 5:50:32 PM1 votes

first edit: add history