Champion Idea: Gerath The returned

XxninjaPANDAxX··1 votes·2,533 views

_Sleep is important in runeterra, without sleep you could not recover your strength. But for those that run from sleep a terrible curse is awakened a sluggish monster in the distance, a corpse of a defeated soldier that truds toward you, his body is impaled by many weapons his eyes rotted to the point nothing but sockets remain and his teeth gnash at the very air trying to eat the very air you breathe. This creature is the returned who could only be seen by those who forgo the act of rest hallucinate and begin to see this monster they are driven mad and are never seen again. Its said the creature drags them beneath the dirt to forever sleep in a never waking nightmare. Nobody knows where this creature came from, possibly the shadow isles, its unclear but what is known is that the living are his enemy. _

He serves as tanky bruiser that is difficult to shrug off.

Passive: No grave can drag me down.

Passively his auto attacks steal life force from his opponents healing based on missing health allowing him to recover more health the lower his hp is.

Upon loosing all of his hp he becomes an incorporeal spirit for 10 seconds, as a spirit he can still attack enemies and cast spells but wont deal damage, instead will recover hp and slow enemies as he does so, after 10 seconds he will return to his corporal state based upon the hp he recovered. This ability has a 180 second cooldown.

Q: Eternal Spite

Gerath will throw one of the weapons impaled into him down a line damaging enemies it hits, if it hits a hero it will deal additional damage over time and reduce their defenses by 10% for 6 seconds this can stack with itself up to 40%.

W: Wretched drowsiness.

Passive: Will cause enemies who remain within 400 units of Gerath for longer than 4 seconds will become drowsy, slowing their movement speed and reducing the physical damage they do for 3 seconds.

Active: Upon activation releases a cloud of dust around Gerath that will damage enemies. Enemies that are drowsy will be put to sleep for 2 seconds where they will take damage each second based on their maximum health.

E: Unearthed Evil

Gerath tunnels through the ground to a target location damaging enemies in his wake and enhancing his next auto attack to deal additional damage, have additional range and pull the enemy toward Gerath.

R: Unsightly demise

Creates a pit where dead creatures attack and pull enemies down damaging enemies every second while they are in it. The pit will also slow enemies down based on their missing health making them move slower and slower as their health decreases. The pit also grounds enemies preventing movement based abilities from being used. Lasts for 4 seconds.

Anyway tell me what you think please leave a comment down below and I appreciate you taking time to look at this thank you.

20 Comments

lowrankhero1 votes

You've got some neat ideas here, bit they kinda lack any real form of synergy and I can't really imagine him going anywhere except maybe suppourt. But as a suppourt he reads as like a really bad engage tank.

XxninjaPANDAxX1 votes

He E's in pulls the enemy closer slows them down with R then uses W to hold them in place as he chucks their Q on them, what synergy is he lacking? I mean his whole kit works well as a solo engage ad Bruiser I don't see how he is a bad engage tank?

lowrankhero1 votes

{quoted}

He E's in pulls the enemy closer slows them down with R then uses W to hold them in place as he chucks their Q on them, what synergy is he lacking? I mean his whole kit works well as a solo engage ad Bruiser I don't see how he is a bad engage tank?

no what would happen would be that you pull them in and they proceed to run out because it takes 4 whole seconds to activate. no champion is not going to be able to make it out of that unless you have like an ibg on you which basically means he has no combo until his first item which means he loses all fights early game. also since sleep explictly works by breaking on the first bit of damage they receive it means he gets off one q on one enemy. and he doesnt not work as asolo engage because he has the ability to hurt only one person really hard at a time. other brusier engagers like vi and rek'sai have the ability to disrupt entire teams with aoe damage and cc. even kled who has less aoe still has freakishly high attack speed to make sure he can hurt multiple peopl in a fight while still focusing down one person. since his kit is really good at locking down one person he is close rto like a leona than a vi, but his cc takes so long to work and would be so unreliable that he would just be a higher damage worse leona

XxninjaPANDAxX1 votes

Dude, his R grounds and slows enemies meaning after he pulls them in they cant run, secondly why are you comparing him to leona because he isn't a support he is an ad bruiser, he works in the top lane like Fiora, Poppy, Camille etc, but rather than have a lot of mobility he has some hard hitting CC and the ability to punish people in extended engages while also being able to isolate people off from their team, dont think of him as a tank because he is not a tank although he can be tanky, he also isn't a jungler so he doesn't need excessive lock down. So rather look at his ability to trade rather than hold an enemy to kill....

lowrankhero1 votes

he has lots of soft cc. camille poppy and fiora all have mobility and only one of them is an ad bruiser the other is a duelist and another is a tank.

XxninjaPANDAxX1 votes

Firstly there is no such class as duelist, either they are a bruiser or a slayer, and none of them are slayers therefore they are bruisers, yes poppy is a tank but an offhand bruiser in some roles, plus my hero does have mobility in his E so again please rethink your position.

lowrankhero1 votes

there is a duelist class. its where jax and fiora and yasuo sit.also fiora is not a bruiser by any definition.

XxninjaPANDAxX1 votes

No lol, Jax is not a duelist he is a bruiser, Yasuo isn't a duelist he is a slayer, And Fiora is by a lot of definitions a bruiser because A, she has a flexable item choice, with slayers like Yasuo, Riven and Master Yi they are funneled toward specific item choices that define their gameplay where as Fiora has the choice to go either a more tanky approach and still achieve the damage necessary or a more damage focused build with high sustainability. Like you could basically give Fiora 2 damage items and make the rest tank items and she will still have a lot of damage to deal with enemies end game, same goes for Jax, because they both have abilities that scale incredibly without the need for items, like Fioras passive which makes her a bruiser as its damage based on maximum hp and it heals her, plus she doesn't need to commit to an engage like a slayer does she can just proc her passive and back off, jax can get his 3 hits and also back off, where as with riven or yasuo if you engage you have to commit to dealing as much damage as possible or you will get caught out and killed, thats the difference.

lowrankhero1 votes

okay so you're stupid. um duelist also sometimes known as skirmishers are semi squishy melee champions that have survival and damage tools and usually decent mobility.

XxninjaPANDAxX1 votes

Dude there is no such class as Duelist, the ad damage classes are

ADC Assassin Slayer Bruiser Juggernaut

There is no Duelist class whoever told you that is an even bigger idiot.

XxninjaPANDAxX1 votes

And also I would not consider his CC soft when its easier to land than a lot of other CC, plus there are many with less CC expected to fill the same role so yeah.

lowrankhero1 votes

thats not what soft cc means

XxninjaPANDAxX1 votes

Because he has no braindead stuns you believe that it would be hard for him to get kills? I mean just look at a lot of other heroes that don't have hard CC and still can do really well, like Mundo, Olaf, Mordekaiser, etc etc.

lowrankhero1 votes

thats not even what im arguing

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