The Hunt (Mini Game) IN BETA
BASIC RULES: 2 Teams, 4 players on one side 1 on the other. 4 Players are the Hunter team the 1 is the Beast. The Beast gets the first 7 mins to farm up in the jungle to become as strong as he can. He can also farm when the hunters are released. After the 7 mins are up Hunters are released, hunters can farm jg to stop the Beast from getting too much but they cap out at levels per stage of the Beast EX; Stage 1 Beast = lvl 6, Hunters cap = lvl 3. Stage 2 Beast = lvl 12, Hunters cap = 6. Stage 3 Beast = lvl 18, Hunters cap = lvl 11. Beast gets item slot cap per stage boots don't count as an item slot space: Stage 1: 2 item slots unlocked. Stage 2: 3 unlocked. Stage 3: All unlocked NO WARDS, except for one pink ward placed by the hunters. Frost Queens Claim and Guardians Angel are banned. NO LANING UNTIL REQUIREMENTS MET.
BEAST RULES: The Beast must play as one of these champions
You can suggest more if you have any ideas.
He cannot place wards.
The Beast also gets 2 lives.
He cannot recall, if he wants to go back to buy he has to walk there.
Beast cannot return to base when found by hunters. (Shop trips also are meant to be quick don't hide too long there)
The Beast must take
and
as his summoners and only buy
and
as his trinkets.
**
HUNTER RULES:** The Hunters consist of 4 people, The Assault, The Tracker, The Healer, And the Buffer. The Assault is your MAIN DAMAGE DEALER, assault must take
or
and
and pick one of these champions
. The Tracker is who will find and lock down the Beast for the rest of the team to follow up. Trackers must take
or
and summoners
and
. Tracker champs consist of
. The Healer is the one who'll keep the Hunters up in the fights (High target for monsters). The Healer will take
or
and summoners will be
. Healer champs consist of
. Lastly the Buffer. The Buffer will be the one who grants shields and other buffs, such as attack speed and damage. The Buffer will take
or
and summoners
and
. The Buffer champions consist of
(I put Janna again since she's good in either)
OBJECTIVE: The objective for the monster to win is either 1 of 3 things, He can either take out each of the hunters 4 lives they get, win by having each hunter on a respawn timer AKA dead or when he hits level 18 he can push down towers and try to end the game. For the Hunters to win they simply have to kill the monster or wait until it hits 40 mins then the Hunters get the automatic win.
If you guys have any good suggestions I'd be more than happy to tweak it up a little bit, remember this is still in beta and has not been tested enough.
