[Champion Concept] Kit the Silent Stroke

Rakoon Jesus··163 votes·29,153 views
http://i.imgur.com/mcaLiV7.jpg

http://i.imgur.com/mcaLiV7.jpg

Some people really liked this champion so I decide I would post it :P. This guy didn't take as much thought as DhaMa so he might be pretty rough.

This is Kit, the Silent Stroke. He is a fox ninja with a giant inkbrush. He is mute so he communicates through ink writing. AD Top Bruiser

Passive: Ink Mark. Every third hit, the enemy's screen is darkened for 1 second. (Grave's smokescreen, Nocturne's Paranoia)

Q: Ink Wash. Shoots a cone of ink. Slows enemy and also applies an ink mark.

W: Calm Seal. Kit paints a circular symbol on the ground. All enemies within the circle are silenced and applies an ink mark. Allies within the circle gain a defensive boost.

E: Fox Flash. Instant dash in a line. All enemies in path take damage. (Fox McCloud's Side-B in Smash)

R: Black Script. Draw a path with your mouse (within a range). After clicking R again, Kit will become untargetable and dash across this path, painting a giant ink drawing. Any champion in the ink are silenced, and their Ink mark is activated.

(My skillset ideas are trash XD.)

147 Comments

nightsharks27 votes

The passive seems a bit strong, and the 3-hit-effect passive is really overused too. Perhaps he could leave a short trail of ink that he gains movespeed or armor when he stands on it. Otherwise, I like it a lot!

Rakoon Jesus16 votes

3 hit is all I know =P. I'm a vayne main.

nightsharks4 votes

What is your core ideas going into this? Like Riot has specific ideas they try to adhere to when creating a champion, such as spear-chucking-madwoman-of-death or undead-tank-zombie-THING. It helps them focus in on what makes that champion special. If you can narrow down Kit to a few core words, I think that would make your design a lot more focused and unique :)

TheFirstGokun3 votes

I'd suggest something like Annie passive, where every so-and-so basic attack/spell cast will darken the enemy screen.

Smithney3 votes

{quoted}

The passive seems a bit strong, and the 3-hit-effect passive is really overused too. Perhaps he could leave a short trail of ink that he gains movespeed or armor when he stands on it. Otherwise, I like it a lot!

However, 3-hit effects are a great design tool, especially on high-damage champions. It makes the champions commit more to deal damage and potentially risk their safety while doing so.

Nauthes27 votes

I cant wait to see how many Penis Ults he draws.

Voidzilla6 votes

Really awesome concept. What I like most about the artwork is that this character actually looks like he fits in Runeterra/the League-universe.

TurquoiseYoshi5 votes

This is an amazing concept with a meh skillset, with the exception of the ult. Just having it silence and blind would be a little weird, but damage would be awesome. Probably one of the best/coolest ults in the game.

Some ideas for other moves:

Passive: Passively leaves a trail of ink behind him. Any enemy standing in the ink for 1 second is slowed. //Now, the reason this is balanced is that he gets kinda revealed by his ink trail, but he can pull off some sick moves with it.

The Q is a good move. Maybe add a secondary effect if it has a large CD, or just keep it the same with a low CD.

The W is also good, but maybe have it speed allies inside and slow enemies, like he has magical slippery/gunky paint or something.

The E is nice, but maybe we can slow down the dash and then leave a trail of ink behind that stuns rather than slows.

I hope you enjoy my ideas on this. Your champion idea is amazing, and I just want to help make a better moveset for him.

Ralanr5 votes

Very cool thematic concept. Nothing in Riot's lineup has anything that focuses are artistic combat, and how I just want to see someone smack Darius with a giant paint brush.

Eternal Kage5 votes

Maybe he would do something like.....

Passive Gain a movement while runing on ink. Every time he damages a enemy with a ability leave a mark of ink on them every third mark lowers the vision of the target

Q Uses his brush to leap a short distance toward his target and deal damage, can cast again to swipe a small area with his brush any emeny hit takes damage while getting knocked back a short distance leaving ink on them. Enemys with ink leave a trail of ink(Doesn't count for passive)

W Sling ink dealing damage to enemys hit(This is filler, couldn't think of anything that would work good here)

E Slash two areas within a certain area of each other with your brush champions can traverse between the two(Kinda like portal)

R Draw a path with your mouse after clicking r again kit becomes untargetable and dashes across the path damaging enemys hit and slowing them? The drawing stays for awhile.

Chromatic Eagle4 votes

So when are you going to apply to Riot?

MrRado3 votes

I've felt we lacked a Painter for a long time! Great concept!

AquariusGine3 votes

That ultimate.. i want to use it !!!!!!!!

+1

Chromatic Eagle3 votes

The ult sounds awesome. The silence mechanic seems interesting. Denying people vision via a passive seems too strong though. Why not reduce attack range or something?

Rakoon Jesus2 votes

Hahaha I love that pokemon

Juppuh3 votes

Love the concept, Rakoon! I do have a slightly different idea for the kit though so let me know what you think.

Passive: Calligraphy. As Kit walks, he drags his brush behind him leaving a trail of ink that lasts for 4 seconds. Additionally, if Kit closes a loop with his ink, it activates creating dark zone inside for 1 second (dark zone meaning enemies have reduced vision)

Q: paint splash Kit throws a pot of paint to target location (500 range maybe) creating a zone of magical paint that lasts for 3 seconds and reduces enemies' movement speed by 20/30/40% and increases allied speed by the same amount. (Radius could be like 125 or something)

W: Mysterious Mark Kit instantly marks the ground where he is standing with paint. For 2 seconds if an enemy walks over the mark, the mark is consumed and they are teleported to the end of Kit's ink trail where they are rooted for .5/1/1.25 seconds

E: Fox slash Passively: an enemy is marked with an ink stain every time Kit AA's them or if they stand in his trail for 3 seconds (max 5 stacks) Active: kit dashes to marked enemy, slashing them once for every ink stain they have. Passive doesn't apply when this ability is on cooldown.

R: Silent Stroke Kit becomes invisible and gains increased movement speed for 1/2/3 seconds during which he cannot attack or use abilities. At the end of this duration kit dashes back along his ink trail dealing damage and knocking aside all enemies hit.

The idea: wanted to provide a unique kind of peeler/initiator with the cunning vibe of a fox. I'm thinking Q and W would be pretty low damage if at all. Or maybe Q just reduces resistances whole W does a little bit of damage. Either way AA's and E would be the main source of damage but I think utility would be the main focus of this Kit ;D

EDIT: pressed send too early... twice

Castman2 votes

His joke should be "My strokes are silent...but I'm not"

MVDuneCats2 votes

"This Kit is overloaded!"

TwoD2 votes

his ult should draw a big demon dragon overlord god titan that destroys everyone :D

TBakes2 votes

What if his resource is ink? His passive could be related to how the ink is regenerated (maybe through movement?). Also, I really like CaptainMarvelous' idea for the ink to change colors and induce different effects based on the color. It would be similar to Twisted Fate's W, but you could experiment with mixing the colors for varying effects.

Rakoon Jesus2 votes

What if his mana bar was an ink bar :D

Conturbatio2 votes

The "every-3rd-hit" passive is getting boring. Why not make it proc through his Q? Similar to Katarina & Akali.

Squidblimp2 votes

Some nice concepts! I like the idea of drawing a path with the ult, however I feel the effect should be different. I like it!

Strut2 votes

He seems to be mostly utility, would these be damage abilities that scale with ad? or would that have to come mostly from autos?

Kingsgrave2 votes

He has a paintbrush yet he only uses it to move around a lot? That seems rather bland.

He could paint over walls to create a path for him and his allies, he could create walls, he could alter reality with paint etc.,

el augusto2 votes

Really love the concept! Good job! ^_^

Fowus2 votes

I'd get banned for using that ult ;)

PanterLily2 votes

I like it is a nice kit ,I just don't understand that R... pls elaborate.

The passive will be very good if it is stacked just from spells like Vel's, it will be a very good in team fights.

The W is fine.

I really don't like dashes, would like it a lot if he would just slap the enemy with the brush in their face and pushes them back a bit and he also pushes off of them.

I believe Kindred was inspired a lot from ur DhaMa, what do u think of him?

BoxOfDOG2 votes

His subtitle is full of innuendo.

Harczimalacz2 votes

You need to get a job at Riot. You're awesome.

ComannderShepard2 votes

reminds me of sly cooper

Smithney2 votes

I am happy you admit your skillset ideas are terrible, since your artwork is the exact opposite – absolutely gorgeous. Indeed, let the Riot draw up Kit's kit, your art should be inspirative enough. ;D

EasterGoose2 votes

The silent stroke sounds like some sort of advanced sex technique :P

Bastard Chief2 votes

Ok, i'd play that thing. Do the ink marks serve a purpose other than the ult?

stealthfox942 votes

This is awesome? Would instabuy. Riot please!

ModCaptainMårvelous1 votes

Very Dawngate-y. (This is good! Dawngate had a lovely aesthetic IMO)

I love the look and the ult. The actual kit, however, is somewhat bland for me. I don't have anything really concrete for you atm but If you'd like I could spend some time making some kinda kit for you.

Rakoon Jesus1 votes

{quoted}

Very Dawngate-y. (This is good! Dawngate had a lovely aesthetic IMO)

I love the look and the ult. The actual kit, however, is somewhat bland for me. I don't have anything really concrete for you atm but If you'd like I could spend some time making some kinda kit for you.

All the skills are like quick fillers except for the ult haha. The ult I spent like 20 minutes thinking of something xD.

ModCaptainMårvelous10 votes

If I may, here's a concept I had for a possible passive:

Limitless Color As Kit uses abilities, Kit stains his paintbrush with different colors of ink. Q is red, W is blue, E is yellow and R is "rainbow". Kit's next attack is dependent on the color of Ink. Kit can combine up to two colors, save for his ultimate:

  • Red- Deals additional magic damage
  • Blue- Kit's next auto-attack restores mana
  • Yellow- Kit's next auto-attack slows enemies.
  • Green- Kit strikes in an area, restoring mana and slowing based on enemies hit (Increased for champions)
  • Purple- Kit's next attack restores mana based on damage dealt (Think AP Ratio)
  • Orange- Kit slams his paintbrush down, dealing damage to all nearby enemies and slowing them.
  • Rainbow- Kit attacks six times in rapid succession (Think Udyr's tiger stance). The first three attacks are red/blue/yellow while the second three are orange/green/purple.
Bouffon dAnglais3 votes

I like this a lot, though the Rainbow effect sounds way too powerful.

Other than that, the idea of "your last ability enhances your next auto attack" is nice.

DemonCrayola2 votes

Agreed. What if the "Rainbow" ability is replaced with an enhanced color of the last ability used? For example, if you have an orange currently in your passive and then use R, combining the three, you would deal an even higher base damage for the AoE slam?

Or if not, the enhanced version would not only enhance the two combined properties, but also give you the third primary color's effect that you didn't combine with a noticeably weaker presence.

For example, with orange, the final outcome would primarily be an enhanced red and yellow with blue receiving a lesser buff, kinda like a 40/40/20 ratio between the three. All in all, the Enhanced Orange would be an AoE with significant slow (40% yellow) and boosted magic damage (40% red) combined with a small mana regen on whatever was hit within the splash (20% blue). Purple enhanced would be a single boosted attack (40% red) that restores a significant amount of mana (40% blue), but applies a lower slow percentage (20% yellow).

The only problem that troubles me is enhanced primary colors... Like an enhanced yellow would only provide a slow, but it'd probably be a 60% amped slow with a 20% amped mana regen and 20% amped additional magic damage. But Idk if you guys like my suggestion.

Hay5eed1 votes

I actually like him. His ult would have to state that it can't affect the same enemy more then once because then people would just fill the entire circle of his range and then ult forever.

Hay5eed1 votes

{quoted}

I actually like him. His ult would have to state that it can't affect the same enemy more then once because then people would just fill the entire circle of his range and then ult forever.

Also I feel like he should be more then just a fox that communicates with a paintbrush...I think he should be an artist. Thus his paint on his brush should be just as colorful as he is. maybe make it so that his abilities are different colors of paint, that, if combined on one target / area, create a new color that has new effects

Rakoon Jesus2 votes

Yea more colors I agree!

Leonidas Freedom1 votes

Ink Mark: instead of just losing all of their vision every three hits, maybe make them lose the effect of wards. make it so this can't be triggered on the same enemy for a short amount of time

q: like the idea w: name should be changed to ink blotch or something like that e: like the idea. maybe it could also slow or something r: I like the mechanic behind it, but instead of dashing you should make it like a giant brush or something. maybe drawing certain patterns do certain things (i.e. a crescent moon in front of you forms a wall)

Rakoon Jesus2 votes

Thats a cool mechanic for the ult!

Scilot1 votes

I'll have to show this to my friend. His favorite animal is a fox, plus we're both artists and design champion concepts. We don't make the art for our kits but we spend about 1-2 hours on the abilities alone then another 2 hours tweaking the abilities to make them interact or fit with the rest of the kit, and blah blah more and more... then the lore... but i won't talk about that right now XD

If you want, we can work on a kit for Kit and keep the R similar to how it is. I love the passive but think it's a little overpowered and plain (3-hit abilities are getting old to me, but i still think a 3-hit could fit into Kit's skillset in an interesting way.)

After seeing Dha Ma and then this guy, I'm really looking forward to your next concept.

Scilot2 votes

Here's the skillset i made for Kit. Just thought it up really quick (less than an hour) and it could use a lot of balancing I'm sure, but I hope you like it! (I'll add the names, costs, cooldowns, and ranges later, don't have time for that right now)

Passive: When out of combat, Kit can mark the area he is standing with his symbol at by clicking a button above the ability icons (similar to Kindred). In a 2500 range around this mark, Kindred gains various buffs listed below. This marked area lasts for 3 minutes but can be destroyed by an enemy by attacking it 5 times (like a pink ward). When destroyed by an enemy, this grants 30 gold. Once an an enemy gains vision of this, they can see it until it disappears. (Cooldown: 2 minutes after symbol is destroyed or disappears) Buffs while in this area: +10% Movement Speed Vision of 500 units around the symbol Basic attacks deal an additional 10 (+3 per level True Damage)

Q: Kit’s next basic attack splatters ink in an area around the target, dealing an additional 50/80/110/140/170 (+35% AD) Physical Damage to the first enemy hit by the basic attack and half that damage to all enemies in an area around them. Only applies an Ink Mark to the enemy hit with the basic attack.

W: Passive: Kit gains 10/15/20/25/30% Movement Speed while within 1000 range of an Ink Marked enemy.

Active: Kit paints a ring around himself, creating a zone of healing for allies. This ring lasts for 5 seconds and heals allies within for 12/24/36/48/60 (+8% AP) per second. 5% of the damage dealt to enemies within the ring is stored. When the ring disappears, that amount of health is restored to allies who are still within the ring.

E: Kit dashes in a skillshot that does nothing, however after a 1 second delay, this can be cast again within 5 seconds as a targeted ability that will deal 50/90/130/170/210 (+10% of the target’s current health) Physical Damage and stuns the selected enemy for 0.75 seconds.

R: Passive: Whenever an ability hits an enemy, they’re Ink Marked for 3 seconds. These 3 seconds are reset whenever an ally attacks them while marked. After 3 basic attacks by Kit or 5 basic attacks by allies, an Ink Marked enemy’s vision is reduced for 1 second (in the same way as Nocturne’s ultimate or Graves’s Smokescreen) and the enemy is slowed by 20/30/40% for 1 second.

Active: Kit channels for 2 seconds, planning the path he’s about to take. When those 2 seconds are over, or the R button is pressed again, Kit dashes along the path, dealing 150/250/350 (+40% Bonus AD) Magic Damage to all enemies hit (50% reduced for each successive hit if it hits an enemy more than once) and leaving a trail of ink that lasts for 3 seconds. Enemies that walk through the ink trail are Ink Marked as well. If this hits an Ink Marked enemy, their Ink Mark is detonated. (Think Master Yi’s meditation as an animation except a symbol painted underneath him during the channel followed by Kit dashing at a very fast speed)

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