Champion Concept: Apok - The Joy of Death
Bio A demon created by a failed experiment from a necromancer messing with Vastayan corpses and dark magic. The beast is a twisted form of random bones on for legs with large pincer claw like things on one side of it and a tail. It lacks a head and a face. and covered in dried blood. {i know this is a shit bio with little effort, its 1 am im tired and dont feel like putting more than this into it}
Base Stats HP: 575 (+95) Regen: 11 (+1.2) AD: 65 (+5.5) AS: .640 (+1.7%) Armor: 32 (+3.75) MR: 32.1 (+1.25) MS: 355 Range: 125
[P] Excited Blood Lust Apok's next ability or attack will mark an enemy for 2 seconds {4s CD per unit}. While the target is marked Apok gains MS {up to a maximum of 50% MS} equal to 50% of their missing health while moving towards them and heals for damage dealt to them equal to 25% of their missing health {up to a maximum of 25% healing}
[Q] Corpse Desecration [Passive] Apok picks up corpses he kills up to a maximum of 6. Maximum is achieved by any of the following: 6 minions/small monsters, 2 large monsters or 1 enemy champion [Active] Apok causes all of he corpses he has collected to explode dealing 90/150/210/270/330 (+10% Bonus HP) as magic damage in a radius. If Apok does not have a full corpse collection he can sacrifice 5% current HP for each corpse he is missing
CD: 12/11/10/9/8 Cost: - - Range: 500 radius
[W] Skeletal Deconstruction [Passive]: Apok ignores armor equal to 10%/20%/30%/40%/50% of the targets missing health [Active]: Apok's next attack will grant him armor equal to 50% of the targets for 2.5 seconds increased by .5 seconds each time Excited Blood Lust is applied
CD: 18/17/16/15/14 Cost: 5% current HP Range: - -
[E] Dread Hunt Apok leaps forward dealing 100%/105%/110%/115%/120% AD physical damage in a small radius on impact. If the Ability does not damage an enemy (excluding minions) the CD is instantly refunded but the cost increases by 100%. If Dread Hunt is used 5 times in a row without damaging an enemy champion or monster it will deal 150% damage and apply a 1.25 second fear to targets damaged.
CD: 8 Cost: 3% current hp Range: 350 dash / 200 landing radius
[R] Behemoth Apok tears into an enemy champion dealing 150/200/250 (+75% Bonus AD) physical damage. Damage is increased by 1.5% per 1% missing health. Resets on kill.
CD: 12/9/6 Cost: 10% current Hp Range: 300