[Champion Concept] Citum, The Host

stone the blacks·9/24/2017, 7:32:00 PM·1 votes·338 views

Lore: First Encounter relentless pounding on a door "Go away!" "Please! Save me! Its after me" "Whats after you?" "I- I don't what it was! I walked past a valve and my friends literally dissipated in front of a me! A- A creature then rose from his corpse and lunged at me! I rand for my life and haven't stopped!" "Fine, get in"

"Okay, so tell me what you say again" "A monster made of what looked like the blackest smoke i'd ever seen rose from the pile of ash that was once my friend. It took his appearance very vaguely, but was constantly -" the man screams in pain "What is happening to you?!" the owner of the house backs into a corner and searches for an exit "AHHH! AHahahahaaaaaa" the man moments after screaming in pain has began to blacken and become transparent The blacken man turns to the house owner with parts of his face falling off, and rises. Once he had risen, a wall of mist surrounded him. "No! oh god noooo-" parts of the house and some black ash fall to the sewer below

Base Stats HP: 520 (+75) HP Regen: 8 (+1) Mana: 400 (+90) AD: 60 (+2.5) AS: .645 (+8%) Armor: 24 (+3.8) MR: 30 (+.5) MS: 330 Range: 300 (Melee)

Passive: The Feeble Host Contagious: Whenever Citum suffers damage he launches a very slow path of corruption that deals 20 (+30% AP)(+4 per level) magic damage per second towards the source of the damage and last path for 3 seconds after reaching destination. [maximum of 600 units] Undead Host: Citum does not passively regen mana, instead a flat amount 1.33 (+.33 per level) and a percentage (.75%) of his maximum mana are restored whenever an enemy suffers damage from him.

Q: Parasitic Form Citum turns to mist and flies into an enemy champion for up to 4 seconds. While inside the target, they suffer 1%/2%/3%/4%/5% (1% AP) MAX HP magic damage per second; they are also revealed, and are nearsighted. Citum is untargetable during this time, he also oozes out corruption from the target at an accelerated rate.

CD: 18/17.5/17/16.5/16 Cost: 80/90/100/110/120 Range: 550

W: Dread Form Citum enlarges himself for up to 6 seconds and spreads corruption in a large area over the duration and causes enemies to be grounded while on corruption. While enlarged Citum can end the effect early to deal 20/40/60/80/100 (+60% AP) magic damage and to enemies, and fear them for .75/1/1.25/1.5/1.75 seconds, if they have been effected by corruption during the effect

CD: 22/20/18/16/14 Cost: 100/115/130/145/160 Range: - -

E: Suffering Form Citum creates a large ring of corruption around him and pulls it in over 3 seconds [note ring does not shrink, it fills in] and causes it to remain for 2 seconds. Enemies hit by the corruption ring will suffer corruption damage for 6 seconds. Each second they suffer corruption from alternate sources during the duration, all damage they receive in increased by 8% (+1% AP).

CD: 14/13/12/11/10 Cost: 70/80/90/100/110/120 Range: 900 starting radius

R: A New Host Citum kills an enemy under 25% HP and gains control of their body for 8/9/10 seconds. While in their body he can use basic their abilities, but all damage they deal will be magic, and if Citum is to die during the effect the host is resurrected at their HP of what they were killed at.

CD: 160/150/140 Cost: 120/160/200 Range: 700

1 Comments

Fullmetallic9/26/2017, 5:19:46 PM1 votes

His Q is waaay too broken, and his ult is too, but good concept if a little (lot) broken.