"Luun" The Essence Of The Void (Champion Concept)

Number1facetosee··9 votes·1,071 views

_ Luun, The Essence of the Void_ Physical Description Luun is a genderless slight humanoid void creature with a luminous purple hue surrounding Luun's body that floats around. It is controlled by its creator, drawing power from the void portal within its chest that is intertwined between his rib cage. Luun is body is very worn and distraut from the corrupting power of the void. You can see purple essence escaping from within the cracks of his bones. Luun's rib cage opens up in order to take up more space and better defend allies. Luun is mainly a utility support while dealing decent physical damage. With Luun's basic attacks Luun's portal allows for Luun's creator to slash at enemy units shower a purple claw from Luun's chest.

LORE

Luun was created by a sorcerer who was trapped in the void when traveling between dimensions. The creator had attempted many times to escape through portals he had conjured but to no avail. While trapped in the horiffic dimension he began to notice creatures escape. He became envious of these creatures and grew so obsessed with the thought of finding these void monsters, he was driven to the point of insanity vowing to find and retrieve all those who escaped the void. In an attempt to retrieve those creatures who had left when he could not. Stumbling upon a mysterious ancient skeleton glowing with magic. The creator sensed the power within this creature, drawing essence from his own body, creating a portal to Runeterra. Resurrecting the void skeleton, making the creature known as Luun, who draws life and energy from the portal installed within its chest forever linking Luun and the creator in order to carry out his bidding. The creator harnessed his powers in order to transport Luun instantly between the two worlds. Armed with the creators Luun used its powers to locate the missing creatures which led him to the League of Legends.


Base Health- (590) (+86 per level) Health Regen- (8.2) (+.9 per level) Base Essence- (200) (+1 every second)
Auto Attack Range- (300) Movement speed- (310) Attack speed- (.65) (+2.5% per level) Armor- (24.12) (+4.1 per level) Magic Resist- (30) (+1.75 per level) Width of Champion- (100 units wide)


Passive Quivering Hand- When Luun is auto attacked it decreases the attackers armor by 8% of the attackers attack damage for 3 seconds. This can only happen to the same target once everything 4.5 seconds. Essence Drain- Luun gains more base essence with each kill/assist (+10)


Q- Void ties Base Damage Magic Damage (70/100/130/150/180) (+25% of AP) CD (5/4.5/4/3.5/3) Range (self/800) Speed (1200) Slow (10%) (+5% every 100 range after 200 distance) Slow duration (1.5 at every level) Essence cost (15 per shot) Projectile width (75 units) Tether Duration (5.5 at all levels) Bonus Movement Speed (+32%/34%/36%/38%/40% of current movement speed)

  • Luun throws a tether in front of itself. After the first skill shot is activated you can proc 2 more shots to further slow the enemy champion and get a movement speed buff.

Luun's auto attacks decrease the cooldown of "Void Ties" by .5 seconds at all levels (Cannot be effected by additional CDR).

if you hit the Q on 3 enemy champions it pulls those 3 champions together instantly in the direction of each other. If you are only able to hit 2 targets with three Q's the target with less Q procs gets pulled into the target with more Q procs within 450 units of each other (when Q is hit on an enemy champion it automatically resets the duration).


W- Gateway to Insanity Base Damage Physical Damage (30/50/65/75/90) (+Bonus health 8%/9.5%/10%/11%/12.5%) CD (15/13/11.5/9.5/9) Range (self/600) Channel duration max (1.5 at all levels) Units wide (420/440/460/480/500) Essence cost (20) Fear duration (1 at all levels)

  • Luun summons a trap from its chest that travels underground and creates a gateway to their nightmares that when tripped damages enemies instantly

if Q is procted when the enemy champion walks through "Gateway to Insanity" then they are feared from the direction of the wall.


E- Void's Grasp (AD) (30%/35%/40%/45%/50%) CD (12/10/8/7/6) Range (325) Essence Cost (25)

  • Luun enhances its next auto attack drawing power from the void to activate Q proc, unless a more recent proc was made adding to that proc instead.

R- Void Shackles Base Damage Physical Damage (110/170/225) (+80% of total MR and Armor) Duration (1.5/2.5/3.75) CD (120/110/90) Range (Around self/450) Speed (1600) Essence Cost (100)

  • Luun shoots out bones in a medium circle (imagine a 4 TF wild cards equally surrounding Luun separated by 30 degrees from the direction of the curser totaling 12 shots). When enemies are hit they are kept in a small radius but are free to move around where the bone hit them. With each enemy hit Luun gains 12% bonus attack speed.

Passive After you- When Luun assists in a kill Luun is rewarded with the full experience


Please Read

Me and my friend put a lot of work and effort into this champion. We have several other champion designs already done. If you enjoyed this one and would like to see this possibly be made please upvote and leave a comment. Constructive critizism is always welcome. If you would like to collaborate/send in art for Luun please email: [email protected]. If you would enjoy seeing more indepth information and possible personalized gameplay please let us and riot know. We are thinking of starting a youtube channel around new concepts of abilities and champions along with some other content. So a comment or upvote would mean more motivation to make this. Thank you for reading this, don't forget to relax on the rift.

7 Comments

Friendly Ram2 votes

as always just my 2 cents Passive is unique and cool. Q Kinda confused on it but like the idea of a stacking cc mechanic. W what is the duration of the trap and why is there a channel duration? also max number of traps? E so it can proc things like lux illumination? R a soft root on a cc is definitley unique my only problem is lunn not having the tools to get into the middle of an enemy team to maximize the enemies captured. all in all a unique concept. Thank you for sharing

Number1facetosee2 votes

EDITED Combo: If you hit a target with Q from far away there slow is increase and therefore it will be easier to get either more procs of Q or if multiple people are there once two people are hit with tethers, then if either one of the champs tethers go down then they would be bumped towards eachother, this could be good because of AOE abilties would be easier to hit on m uiltiple targets but you have to be careful where you put the Q's because you may accidentally make someone escape or creating counter play the other way around. Or in another instance you may reset your cd with aa or just keep stacking the slow until w is in range for you to channel enough in front of the target, think of a sion q popping up wherever you stop the channel in order to give it counter play in some sort of karthus wall fearing champs that walk into it towards Luun or forcing the champ to walk around giving you time to catch up and stack. Think of the E as a guisoons on another champions procable abilities like the lux passive along with vayne w. varus w. even possible stacking jinx's attack speed for more dps. You may also use the W as a peel tool as well. Hope this helped.

Deathislaughing2 votes

hope riot sees , cool concept

AwesomeSprite1 votes

seems cool [slayer-pantheon-thumbs]

Number1facetosee1 votes

Thank you, I put a lot of work into it to make it balanced what do you think?

AwesomeSprite1 votes

you put alot of time into this i see and he/she (never said what gender) his really ballenced [slayer-pantheon-thumbs] i really like this concept i wish riot them selves would take a look at this and really consider this champion. im actually trying to work at riot and if i get the job ill recommend this champion

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