[Champion Concept] Aerana - The Essence Binder

Valtharen·5/23/2016, 3:16:44 PM·3 votes·801 views

Greetings, good folk, here is the concept of a champion I created. I am not the most experienced LoL player so her kit surely lacks balance but I had a lot of fun designing her and I hope that you will help me correct and adjust her if need be. :D

Basically, Aerana is a mage who plays around energy (universal energy, like, something that permeates everything in the universe), she condenses it, attenuates it, steals it from her enemies, stuff like that. All her spells have white, pure-like effects and she herself is a normal human, wearing white silk clothes.

So, here are her abilities :


Passive - Excess Energy : Aerana’s damaging abilities grant her stacks of Excess Energy (up to 3+1 each time her ultimate is leveled up). Each stack grants her +8% Ability power and after 10 seconds of not taking damage, is destroyed while healing Aerana for 5% total health.

Q - Shattering crystal : Aerana condenses the energy around a target location, summoning a crystal that deals 60/85/110/145/180(+0.6 AP) magic damage upon impact and dashes to her after 0.5 seconds, slowing by 12/14/16/18/20% and dealing half the initial damage to any enemy it encounters. Upon reaching Aerana, it gives her a stack of Excess Energy. This ability is her main damage output and has a relatively low cooldown.

W - Circle of Elevation : Aerana creates a zone of stray energy in which both allies and enemies gain 15/20/25/30/40 armor and loose 15/20/25/30/40 magic resist. Enemies in the zone take 3/4/5/6/7%(+0.1 AP) max health magic damage per second. Aerana gains 1 stack of Excess Energy for each enemy champion that enters the zone.

E - Equilibrium : Aerana converts part of her physical form into pure energy, moving through units and gaining 55/65/80/95/115 bonus movement speed and for 2.5/3/3.5/4/4.5 seconds, this bonus is doubled inside of Circle of Elevation. When Equilibrium ends, the stored energy unleashes in a circular wave centered at Aerana which deals 50/75/110/135(+0.4 AP) magic damage to enemies and applies a slow based on their distance to Aerana. She also gains a stack of Excess Energy for each enemy champion struck by the shockwave.

Can be actived again while active to end it early.

R - Energy Rift : Aerana uses her full power to summon a huge pillar of energy (the size grows up the more passive stacks Aerana has) which pushes enemies out of it while dealing 200/350/500(+0.5 AP) base magic damage plus 0.5 AP per stack of Excess Energy.


So, here she is, she is of course not finished but I figured out if would be funnier to continue working on her with you. :D

9 Comments

Staelis5/23/2016, 3:42:15 PM1 votes

I have some few questions or thoughts about Aerana.

1.) What is her Resource? Is it on Mana, Energy, None, or a New kind of resource?

2.) You haven't stated, (and almost all champions have secondary, although a few have tertiary, roles) if she isn't played as a mage, would this mean her secondary role would be Support? (Just to make things clearer for the others readers.)

3.) Since her Passive stacks excess energy and consumes it every 10 secs of not taking damage, does that mean that her Ultimate becomes very reliant for Aerana to keep spamming skills and abusing her resource just so she could use her Ult? Also, wouldn't that only leave her lacking Resource to even activate her Ult?

4.) So is her Ult almost like Aurellion Sol's except it's vertical or as you said "a pillar"?

5.) Her Q is alright, her W is considerable, and her R is a little too weak for an Ult, but her E is completely broken. Although I love the idea of having an equal trade (+Armor but -Magic Resist) but I guess just the movement speed, movement through units, slow based on enemies' distance from Aerana, and the stack gaining passive, are already enough.

5.) A good champion concept has to have a good Lore, which is missing in your post. This is so that there would be an agreement between the champion's background and its Kit. Also, exact or rough estimates of Numbers or Amounts happen to ease the understanding of the wellness of the Skills and Abilities the champion concept has.

These are just my thoughts, opinions, and questions. I hope you find them helpful for the molding of your Champion Concept. :) summoner 4 out

pasta zugotini5/23/2016, 4:34:12 PM1 votes

do allies loose MR too in her W? it really limits her if it does. you could be feeding an easy penta to brand/liss/ryze/ and any other mage with strong aoe

other than that I liked her kit, the ult especially, it could be epic game changer

Neku215/24/2016, 12:50:44 AM1 votes

I feel like for her w she should just switch all damage taken. Magic abilities are taken as physical damage in the arena and ad is taken as magic damage. I wouldn't play with stats that much...