Jackson, the piltover vigilante
Jackson is a bruiser/tank jungler who relies on ad and armour to dish out reasonable damage with very little damage reaching him Passive: protector, this is a area of effect buff for his alles that give them armour and magic resist based on level Q: Justice for the weak: passive: Passive: applies an on hit effect that slows the target for 20% and deals 10% the target's armour as magic damage, you can only do this once every 8 seconds. Active: a dash that does 10% of Jacksons hp and also 50% of bonus ad, if in 500 units it will knockup, within 750 units this will deal 70% of the damage and slow. W: Bounty: when ever you do damage to anything accept from neutral monsters, you will get a debuff called bounty. this means any damage from Jackson that is taken will deal 1%/2%/3%/4%/5% (+0.2AD) E: haven't thought of one yet R: power smash: on the next auto attack you will deal 300/400/500 attack damage (+140%ad) this will stun them for 1.5 seconds and automaticly put bounty on them, open for suggestions