Exo Champion

KS King Kench·8/6/2016, 10:57:17 PM·1 votes·954 views

This is a champ i thought up a while back and i went back and tried to add in some of the information people said was missing from my idea. Now that being said this is the first time i have put numbers into this so if something seems too high or low please let me know so i can fix it. (if you think something is too high or low please provide me with some options you think are more reasonable as i do not know how the numbers actually correspond to the game i just looked at a few other champions and tried to make a reasonable estimate of what sounds good.)

Exo would be a support and tank based character. I only see him being a bot lane support character I won't provide a full build for Exo because I don’t want to tell anyone what items they should play with him I want people to figure it out on their own and experiment. But if I had to choose a couple I would choose item 3158 item 3026 and item 3401

skills: Auto Attack: Exo launches a small tightly packed group of Nano’s at the enemy within (525) units Passive: Analyze and Communicate- Exo takes notice of any nearby enemy champions that have a negative status effect (stun, slow, etc.) and communicates this to nearby ally champions, within a certain range, thus raising the amount of damage they do to that enemy. Range: 525 increased amount: 2% Q: Exo sends some of his Nano's to assist an ally Champion healing them by (150/200/250/300/350) amount over (3.5) seconds. Quickly sealing their wounds and making them battle ready again. Range: 575. Cooldown: 7.5 seconds W: Exo launches a bomb made up of Nano's that latch onto a single target. Upon exploding the Nano's making up the bomb attack the targets CNS (central nervous system) and stunning them for a short time and leaving the target in a weakened state for a short time. Damage: (150/225/300/375/450) Stun time: (.75/1/1.25/1.5/1.5) weakened state lowers defenses by 5% for 3 seconds. Range: 525. Cooldown: 5 seconds E: Exo summons a cloud of Nano's to act as a shield for a single ally champion for (3.5) seconds or (175/250/325/400/475) amount of damage, whichever comes first. Range: 550. Cooldown: 6 seconds R: Exo charges up for a short time (2 seconds) then releases Nano's over the entire map. the Nano's go into over drive and increase all stats of all ally champions by a certain percentage (2%/3.5%/5%) for 10 seconds. Range: whole map. Cooldown: (45/55/65)

Lore: Exo was originally made as part of a healing process for the members of the League of Legends. Due to the immense amount of fighting that goes on there, there are always at least a few champions that need stitching. So the medical staff came together and developed a process that would allow Nano-bots to go in and replicate the cells of the wounded champs and help them make a speedy recovery. These Nano’s had the ability to communicate telepathically so that they were always working as an efficient team. The medical staff kept small portions of these Nano’s in small bottles and had the intention of selling them on the battlefield, but when a nurse accidentally fell into a pallet of the bottles the Nano’s broke free, and came alive. Confused at first then they put their collective minds into one objective… staying alive in their new hostile environment. They came together as one and learned how to replicate each other instead of other champions, but kept the process in their memory banks in case it was needed in the future. They decided to make themselves one and call itself Exo. Exo then decided that it would join the League of Legends and prove itself as the worthiest champion.

16 Comments

Bardful8/6/2016, 11:14:34 PM2 votes

The lore of league of legends has changed.

CobaltTheMadMage8/11/2016, 2:48:01 PM1 votes

Nanotechnology seems a bit far-fetched for a setting like Runeterra, especially when there's already magic and Hextech you could have used as design bases instead.

CobaltTheMadMage8/13/2016, 4:48:58 PM1 votes

Come to think of it I could probably swallow the 'nanite' concept more if they were more insect-sized, possibly with a sort of larger core commanding them.

As for lore revision, I could see this being invented in Piltover as a revolutionary new medical aid that could learn and respond to any sort of injury or ailment and treat it with an unprecedented degree of finesse using its many drones, but then someone from Zaun liked the concept behind it and wanted to weaponize it, so they and/or a few hired mercenaries tried to steal it and kidnap/kill its inventor. Unfortunately the machine was smarter than anticipated, and proved capable of self-defense by using coordinated swarms of drones to form a body with which it could move and attack, using its extensive medical knowledge to incapacitate its attackers without killing them. In the process, it became aware of the much wider world outside the facility in which it was created, and now considers such criminal activities as those that nearly cost it the life of its creator as a sort of illness plaguing Piltover akin to those it was designed to treat in people. One it has begun making efforts to treat whenever the opportunity presents itself.

KS King Kench8/19/2016, 5:02:14 PM1 votes

hey everyone thanks for the comments :) would it help if i used the idea of using magic to shrink the technology down to the size needed and since yall came up with that idea would you mind if i incorporated it?