Possible ideas for champs
Hey guys, to anyone who's reading this, I'm currently in the middle of refining my first champion, so I an enter him into the concept competition next month, but I also have a few more ideas to work on in the future. I was hoping if I posted them here, People might see and be able to giove me some feedback on which champ they would want to see. Here are the three:
Jabari, The Jungle's Roar (Tank/Support) - A Gorilla who lived in the Plague Jungles and befriended Wukong. Captured by Zaunite poachers protecting Kong's tribem and taken to Zaun to be experimented on. Breaks out and makes a break for Piltover, having made friends with a fellow prisoner who taught him about the city's prosperity. I don't know if he would stay as a full gorilla or possibly have cybernetic enhancements because of his time in Zaun and Piltover. Is he an unwilling member of the Glorious Evolution who broke free before Viktor could finish on him? I would like him to fight with the ball and chain he was held captive with, since I don't think we have a character with a flail type weapon yet (Unless Thresh counts?)? Ability ideas include a passive that boost his attack and movement speed when he stays in the brush (since he has lived in the Plague jungles for most of his life) A AoE Swing that deals knockback, and a wild rage move that can enhance his Attack power but lock him into autoattacks only
Apsara, Siren of the Void (Mage/Assassin) - An attempt to make something out of the void that could be mildly attractive. I thinking of Basing Apsara's design off a moth, but with a human female body and the moth wings. Her wings would create musical vibrations when she flapped them, and she uses this music to entrance her prey. She would attack byusing her wings to manipulate the air, creating powerful gales or sucking vacuums. Abilities would include a gust of wind with knockback, using the music from her wings to lower Magic Resist, and creating a vacuum to suck the breath from an opponents body, doing massive magic damage
Zeke, the Young Prospector (Fighter/Support) - a young yordle with treasure lust who's only joining the league so he can scour the Crystal Scar for more treasure. Fights with a sharpened pickaxe. Ability ideas include: Passive Armor penetration from his pickaxe, or the ability to upgrade his weapon, an ability where he strikes the ground to cause AOE damage, using a cave in or landslide to slow opponents, and maybe TNT. Has the ability to grab extra gold when walking or on kills, which is put to the the side and can be distributed among the rest of the team should he wish to, or hoarded to himself
So here are my three ideas, let me know what you guys think.