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Yoricks Minion Differences or Possibilities

MTTGasterBlaster··2 votes·271 views

What they could've done is make the minions he creates from the graves of enemy champs different depending on the champion primary role. -Assassins deal 50% more damage but take 25% more. -Fighters can leap and do extra 100% damage with said leap but only every 3s. -Supports heal every allied being around them for 1% of their health but have a timer on them up to 10s or 10% max hp heal. -Marksmen are ranged and deal 33% less damage. -Mages explode when they die dealing 300% of their attack damage in a small radius. -Tanks deal 80% damage but have twice as much health and defenses.

2 Comments

S0kaX1 votes

This would be so awesome, but also so complicated to make

FloRaider421 votes

Would make it unnecessarily complicated and not really intuitive considering you can't really plan around it, making it fell kinda gimmiky

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