Aatrox redesigned - ideas for the Darkin Blade's rework
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Aatrox - the Darkin Blade
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Hello reader! I am Szergejjj and I would like to show you my ideas about Aatrox. In my opinion he is a champion with a lot of potential, altough he has been stuggling for a long time. Rioters have been updating a lot of champions recently, so I tought I would share my concept. You can see it below!
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Passive - Infernal Wrath Aatrox starts the game with 2 bars of Infernal Wrath. He gains 1 point at level 6/11/16. This way he will posess 5 bars at level 16. He gains a stack (1 stack fills 1 bar, in the same way how Rengar's passive does) when he uses a spell or steals life from an enemy champion with the passive effect of his W. When Aatrox's health drops below 30 % he consumes all his stacks, giving him 0.5 seconds of CC immunity for each stack and giving him a 30/40/50/60 % (at level 1/6/11/16) extra movement speed which decays over Infernal Wrath's duration (0.5 seconds/stack). This effect has a 240/210/180/120 cooldown (at levels 1/6/11/16)
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Q - Death from below Aatrox causes a small square to emerge, currupting it for 3 seconds and knocking up all enemies standing on it for 1 second and dealing 80/100/140/200/240 (+40% AD) physical damage [Note: this ability works like Trundle's E or Talia's W). After 0.5 seconds Aatrox can activate the spell again to teleport to the corrupted location. [Note: works like Zed's W] Cooldown: 14 seconds at all levels.
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W - Darkin siphoning [Note: I modified the active values to make them balanced] Passive: Aatrox's every second auto attack causes him to restore 5/6/7/8/10 % of his missing health. This value is halved against minions. Active: Aatrox gains 50/75/100/125/150 auto attack range and every second auto attack heals him for 1/2/3/4/5 % of his maximum HP which is halved against minions. While this effect is active the W's passive effect does not work. This effect lasts 3/3/4/4/5 seconds. Cooldown: 20/19/18/17/16 seconds.
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E - Bloody battlefield Aatrox cuts the land below him with his sword and stransforming it into battlefield [This is a circle as large as Ekko's W]. The battlefield lasts for 2 seconds. The first enemy who leaves the battlefield is snared for 1/1.1/1.2/1.3/1.5 seconds and destroys the battlefield. If no enemy leaves the battlefield for 2 seconds, then it is destroyed, slowing enemies standing on it by 50 %. If Aatrox is standing stand on the battlefield while it is destroyed he gains a shield absorbing 100/150/200/250/300 (+10 % maximum hit points) damage. Cooldown: 18/17/16/15/14 seconds.
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R - Darkin stubborness Aatrox strenghtens himself depending on his chances of winning the battle. [Works like his current ultimate but with bigger range] For each allied champion hit he gains 10/15/20 % attack speed and 5/10/15 attack damage, up to 3 allies. For each enemy champion hit he gains 10/15/20 armor and magic resistance, up to 3 enemies. [In the best scenario this spell provides Aatrox with 60% attack speed, 45 attack damage, 60 magic resist and 60 armor <--this might be too strong] Cooldown: 130/100/80 seconds
Thank you for reading my Aatrox concept. I am not sure about the exact values of the damage, cooldown, stats provided, etc. but there are the abilities that I imagined. Feel free to leave feedback in the comment section and vote in the poll. If you are a Rioter then please let me know what you think about it!
Szergejjj