Legit ideas i really think would be good to add to the game! Please just take the time to read :)
Hello everybody! So Ive been thinking of these things that might be cool if we add them. Of course they might not be good but they are just suggestions. Thank you all for taking the time to read this :)
Braum : So i main Braum. What is frustrating is when you shield your ally who is low while you are chasing a fleeing enemy and he somehow manages to get behind you and kill your ally before you could chase him down. So here is what i suggest : -A little longer duration on E (Unbreakable) -You know the little trail of like blue icy cold stuff that Braum leaves behind him when he activates his E (Unbreakable), and the same trail opponents slowed by Braum leaves, well it would be cool if they make it so that when allies pass in that trail they gain a little bit of temporary movement speed. I know Braum already has a lot of cc but this would be a nice tiny buff for our manliest of champions. -What if his W (Stand behind me!) gave, with the bonus armor and magic resist, a little shield equal to lets say 'bout 2-5% of Braum's max health, depending on level. -It would be insane and so good if he could use his W (Stand behind me!) to dash to wards. It wouldn't be too OP, it would have so much play making potentiel and it would just provide utility and be really really cool! Please?
Aurelion sol : So it always makes us angry when your just about to do that wombo combo but you miss your Q (Starsurge) stun... Here is what i suggest : -When you activate Q (Starsurge) you can immediatley cast it again to make it explode immediatley. But if we give him this small buff which will help him land more stuns, we will have to do things such as bring his cooldown higher and nerf the stun time a bit. -What if you could fly and move at the same time? If your E (Comet of legend) would allow you to fly AND move, it would be so much fun, but a bit too OP. To balance this out, we could make the duration of his flight time maybye 5-7 seconds so he doesn't abuse of it. Maybye also add in some cooldown time and make it so that everytime he gets hit he has to get the movement stack things again. Also since the stacks are harder to get maybye they should last a bit longer.
Darius : So everyone has been in a game where Darius just completely DUNKED them. His damage output is really high and his difficulty is low. He gets free loads of AD from stacks of passive. In order to make this champion a slight bit more balanced and bring up the difficulty, here is what i suggest : -Passive (Hemorage) could work like Fiora's passive. Instead of getting stacks just by simply attacking the enemy, he must strike at precies weak spots the enemies leave exposed. His passive did say that he striked enemies STRATEGICLY, so we could make it so that his enemies must be like slowed to be able to app,y stacks, since when Darius slows his enemies, he shows his cruelty, power, ruthlessness and dominance. Keeps Darius from one-shotting enemy heroes just after AA for 5 times. -His Q (Decimate) could work with the passive. You know when he lands the Q (Decimate) he heals? Well what if he could only get the heal if he manages to land it on enemies applied already with hemorage? So this way, he is much more challenging to play. You must decide stratigicly : Slow the enemy, apply stacks, get the heal from Decimate. What do ya think?
Lucian : There isn't much to say for this champion. I think that he deserves a tiny buff to make his ult easier to land for newer players. Here is what I suggest : -Ult (The culling) would give you some movement speed when you activate it. You could activate it again to turn it off. The soone you turn it off the lower the cooldown.
Teemo : Now i know a lot of you hate this champion. But he really isn't that bad...In fact he doesn't scale that well into the late game, always getting on-shot by the enemy team. Here is what i suggest : -Just a tiny buff on his W (I can't remeber it's the sprint thing) to make it so that he gets a passive on it giving him some bonus AP, AD or Attack Speed. Name this "The couts gear". When he reaches 6 and 11 he can chose which one of these he wants to upgrade. Lets say he takes attack speed. He gets a % of his max attack speed (It's the same with AP and AD he gets a % of his max AP or AD). It is like Kha'zix evolution points. Jarvan : Heck. So strong. Just proposing a minor change : -Passive (Martial cadence). Instead of it dealing a burst of damage and having to wait before occuring again, why not just give him a small AD % of his max AD. This will help him in the longrun of the game.
Well those are all the ideas I have in my brain right now. Thanks for taking the time to read all this and thanks in advance for any Rioters who check out my ideas and speak of it to their workmates or bosses. Thanks to everyone and i wish you a very good day! Gerawr out!
Now i know i have already posted this in the wrong discussion... I am sorry. But hey, we are all human, right? We can make mistakes. I am not mad at all. I truly think that League of Legends is a really cool game and I just wanna add some ideas i think could change the game for the better. Thanks once again for taking the time to read all of this, I really am gratefull and I would love feedback, I really am happy to be able to share my ideas with the community and let them know what i think. League has a really awesome and loving community. Sure everyone gets salty from time to time but it doesn't stop all of you amazing people to keep supporting each other.