Support my idea

FUSExMaTa·2/1/2018, 9:12:08 AM·21 votes·913 views
Screenshot

Hello there RIOT. I have a suggestion, or couple of them. So every day we have first win of day. It gives 50BE and 400XP.

But it would be awesome to have the WEEKLY quest

  • every time we complete 1. win of day, we are one step closer to complete the quest
  • reward | gain a** key or chests** |

  • [Reward u choose yourself after completeing mission]

  • _Not winning a single day resets the mission. I mean it is not a free key, u have to play for it! _

  • This would probably get players to play a game every day just one victory, if they need a key, and would help the active players gain more keys.

MORE IDEAS (In case u didn't like this one)

  • Give us an personal choice when getting an S grade reward, to choose what we want a Chest or a Key FRAGMENT.

  • Every 4 Chests from S grades earned, gain a free key. Still would need to buy a key for 3 remaining chests!

  • Every time our Champion hits mastery level up, player gains a point. at 5 points build a KEY FRAGMENT._ So mastering 3 champions to level 5 actually gives you a key._

15 Comments

o brigid o2/1/2018, 9:58:15 AM10 votes

I am honestly a fan of keys being only acquired through honorable behavior. It shouldn't be something toxic players can earn just by playing the game a lot (keep in mind I'm currently honor level 0 so I don't say this lightly).

However, I do really like the idea of long-term missions that provide a more considerable reward. I could see rewards including Orange Essence (bc again, you'd still have to be honorable to earn chests and keys to make your OE useful), or maybe for particularly long missions you can earn mission achievements that grant in game emotes or icons exclusive to those achievements.

MrHaZeYo2/1/2018, 9:28:05 AM3 votes

It should give either a Key or Chest depending on what you need.

4Roman2Jah02/1/2018, 11:13:02 PM1 votes

That is awesome , vote ! [slayer-pantheon-rainbows]