EYRUS The Assasin Marksman
Eyrus is a unique marksman/assassin hybrid He is a young human adult with a dark complexion. He has dark green eyes with short black hair. His attire is a light blue overcoat with a hood he never takes off his head with brown pants and dark brown boots. His voice would be very commanding yet he sounds like a young man.
Base statistics are a work in progress: Mana: Health: Attack Range: 525 Attack Speed: Attack Damage: Movement Speed: 335 Health Regen: Mana Regen: Armor: Magic resist: 30
Basic attacks: (525) with a single handed crossbow
Passive: (Fight For Life) Eyrus gains stacks while in combat each 5 seconds he earns another stack that makes him gain health and mana regeneration (maximum of 10 stacks) each stack offering 0.5 additional regeneration mana and health. (Lose all stacks of you don't deal or take damage for 10 seconds
Q: (Rope Dart) Eyrus fires a dart to a target location (550 range) causing a shockwave on the target location dealing 40/60/75/90/110(+30%) Area Of Effect Attack Damage (30/40/50/60/70 mana). Once thrown to target location Eyrus reactivates the spell to launch himself at the target area dealing 40/60/80/100/130(+60%) Area of Effect Attack Damage slowing surrounding enemies (40/50/60/70/80 mana). (15 second cooldown)
W: (Ranger) Eyrus passively gain 20 Attack Range per level of this spell. Actively Eyrus equips enhanced bolts which gives him 25%/50%/65%/75%/90% Attack Speed and (+25%) bonus Attack Damage. (25 second cooldown) (60/65/70/75/80 mana)
E: (Dancing Knives) Eyrus throws a knife at a target location(600 range) dealing (40/60/80/100/125) (+50%) attack damage marking and slowing all enemies it passes through, once marked if Eyrus attacks the target claiming the mark in time he deals (+45%) attack damage (cooldown 5 seconds).If the knife is picked back up there is no cooldown. ( 80 mana)
R: (Elemental) With no cost Eyrus draws a ancient Ionian sword known as the Elemental, with it he uses melee attacks and gains a new set of abilities. Q: Fire Elemental: Eyrus dashes to targets for close range combos(0.4 second cool down) and deals 20/30/40/45/60(+30% Attack Damage) in true damage overtime (35 mana per dash) he can't dash into the same champion twice within 5 seconds W: Earth Elemental: Eyrus gains (50% armor and magic resist) reducing 20% of attack speed and while active ( no cost) E: Water Elemental: Eyrus's basic attacks slow and gives 10% additional life steal and cost 35 mana per attack while active R: Spirit Elemental: Eyrus Summons a shockwave (range 600) immediately knocking up all enemies in the area of the target location dealing 100/150/200(+100% ability power) (+25% attack damage) switching Eyrus back into crossbow form (putting this ability on a 80 second cooldown) (100 mana)
Dance: lies on the ground slowly then begins to break dance
Joke: while swinging a rope dart around he says "quit darting around my questions it only hurts a bit."
Taunt: while holding his illuminated sword he says "HA you think you can take away my light then I'll leave you in the dark"
Laugh: a small chuckle escapes after he covers his mouth
I'll edit the post as i progress but for now i can use some opinion on this multi functioning and risk/reward champ idea thank you and lore will be coming soon for this young Ionian.