(Rework Concept) Yorick Rework ..If I was Rito

Specilord·3/26/2016, 5:36:19 AM·4 votes·1,051 views

Hey guys this is my Yorick rework tell me what you think. It still got the Yorick 'undead' theme that Yorick fans will like.

Yorick Yorick

Passive When Yorick cast a basic ability within 3sec his shovel becomes empowered for the next 3 basic attacks dealing 30 40 50 60 70 (+0.4AD) Bonus physical damage to his target and all surrounding enemies.

**Unholy Covenant ** Each of Yorick abilites spawn a ghoul and grant it unique characteristics of the 4 Horsemen: Pestilence, Famine, Death and War.

Q Omen of Pestilence Yorick deals 60 95 130 165 200 (+0.6AP) (+1.2bonus AD) magic damage in a target area and poison his target causing them to deal 55 75 95 115 135 (+0.4AP) additional magic damage over 2.5sec.

  • 12sec Cooldown 600 range

Unholy Covenant: Everytime Omen of Pestilence is casted 3 toxic ghouls are summoned for 2.5sec that attack the target.

W Omen of Famine 1st Cast: Yorick toss an ectoplasm in a line at his target slowing the target by 25 30 35 40 45% for 2.5 sec and Yorick gains 25 30 35 40 45% bonus movement speed for 2.5sec. Ectoplasm ages enemy champion and gives Yorick youth.

2nd Cast: Yorick can reactive this ability within 3sec (even while hes dead) to attract a swarm of hungry ghouls that will suck the life out of the target dealing 60 80 100 120 140 (0.6AP) magic damage over 2.5sec.

  • 12 11 10 9 8sec Cooldown 650 range

**E Omen of Death ** Passive Undertaker’s Bliss: Yorick sends a Ghoul to roam the map every 16sec to consume dead bodies. When an enemy or ally champion dies reaper ghoul consume their remaining dead body granting Yorick 50 bonus health. Up to 6 reaper ghouls can be on the map at once and a max of 20 bodies can be consumed.

Edit: Yorick sends a ghoul every 32sec instead of 16sec

Active: Yorick cast a dust particle in an area that last for 2.5sec. When cast on a minion, small monster or ally champion they become reanimated when they die.

  • 22 20 18 16 14sec Cooldown 600 range

Minions and Small Monsters Revenant: These revenants will stay by Yoric side and will grant him 2 3 4 5 6% damage reduction per revenant. Up to 5 minions and small monsters revenant can be by his side.

EDIT: Revenants last 30sec

Ally champion Revenant: An Ally champion becomes reanimated for 4sec.

R Omen of War Yorick sacrifices 3 revenants to summon a destruction ghoul from the depth of the earth for 7 8.5 10sec that will become his slave (pet). This destruction ghoul is called War! War has 60% of Yorick max health and cast a ‘castrophe’ at melee range at his target every 1sec that deals 140 220 300 physical damage.

  • 85 75 65 Cooldown

6 Comments

CrimsonCobra33/26/2016, 4:45:29 PM2 votes

Balance suggestions:

I would hit the scaling on his Q, specifically in damage per level. Remember that it's an AoE that has amazing scaling. Alternatively, I would remove the 'poison damage' since it does summons ghouls.

You do realize that Yorick's E passive could grant him a total of 1000 bonus health right? Since he is undead, and potentially decaying, I would provide a counterplay statistic in which he loses stacks over time, and since their are only 9 other champions, I would max the 50 health stacks at 9 and provide a 10 health bonus when he kills large monsters. (Also increasing his potential niche as a jungler.)

The ult is powerful, (140-300 damage per second multiplied by up to 10 seconds), but it's balanced well enough for that. The one thing I would change is make the cooldown a little longer. He'll already have it up every teamfight (where its most useful anyway) so he should be punished more for misusing it early game. (I would make it's min CD 80 seconds. His kit is heavily CDR reliant, and so you're going to practically cut that time in half anyway. He shouldn't be able to spam it.) Also note, don't decrease the damage, but decreasing the intervals between strikes might be a good idea. (About 1.2 or 1.4 seconds.) This means that War won't stick to you as much with Rylai's Crystal Scepter.

~CrimsonCobra3

HyPoXyLoN5/1/2016, 2:36:14 AM1 votes

Awesome design idea. Maybe publish this out on more sites and get the word out. This design maintains Yorick's theme and leaves plenty of room for balance.

I also agree that perhaps a poisoning Q, although following the theme of pestilence, ads too much dps onto a single ability. Perhaps the mark could be a ghoul damage increase mechanic instead?

Thanks again for putting some effort into this design. Yorick is my main top and I have been waiting for the rework to see which direction they take him.

Specilord8/23/2016, 6:58:10 PM1 votes

They used my Yorick rework idea.

:-)

Still think mine is better. Didnt want them to spoil another rework.