[Champion Concept] Rough hero idea
I had an idea for a champion who uses a revolver. The revolver would have 6 shots. After shooting 6 times the champion will switch to a melee weapon. Each ability will load a different kind of bullet into the revolver, giving the champion 6 shots with bonuses based on which types of bullets being used. You could have slowing bullets, bullets that boost attack speed, and even bullets that stun (if all 6 hit the target). The ultimate would allow you to combine two types of bullets and apply bonus damage and range to the attacks.
I just wanted someplace to unload this idea before I forgot it. Anyone can use this idea if they want. I have never been good at naming a champion or providing lore or background flavor.