New Support Champion- Adhara the Rift Wonderer

beaverboy8··2 votes·400 views

SHE DOES SOUND A LITTLE BIT BROKEN, WILL RESCALE AND CHANGE HER ABILITIES A BIT LATER IF YOU GUYS LIKE THE BASIS OF THE CONCEPT

Passive: Rift Sight- Can see all things in the rift, rift monsters(monsters vary with different stats all around the map like bard chimes), and rift pockets(all around the map).

First ability: Rift Walk- Self cast. Goes into the rift becoming un-targetable with only her footsteps being seen. When in the rift Adhara can take rift pockets to other locations on the map. Duration scale 1/2/3/4/5. Cooldown Scale 15/12/10/8/6.

Allied cast. Goes into the rift becoming un-targetable and looking see-through. Allies are also able to take the rift pockets. Duration Scale 1/1.5/2/2.5/3. Cooldown Scale 25/20/15/10/10.

Enemy Cast. Goes into the rift becoming un-targetable and looking see-through. Enemies are also able to take the rift pockets. If a rift monster is nearby they will attack the enemy. While in the rift enemies take magic dmg over the seconds while in the rift and are silenced. Duration scale 1/1.5/2/2.5/3. Damage duration 80/105/120/150/180 +35% AP. Cooldown Scale 20/15/10/8/6. Overall mana Cost 70/85/100/115/130 Range 800

Second ability: Rift drive- Cast on an ally to give them borrowed power of the rift. Allies gain bonus physical 10/15/20/30/40 +20% ap and magical dmg 10/15/20/30/40 +20% ap. Bonus movement speed 40/45/50/55/60% Cooldown Scale 10/9.5/9/8.5/8 Mana Cost 60/70/80/90/100 Duration Scale 1.5/2/2.5/3/3.5 Range 550

Third ability: Rift summon- Summon a targeted monster from the rift. Monsters mainly target enemy champions over minions monster stays until killed. Rift monsters are affected by baron and Rift herald buff. holding alt + right click to move minions or third ability button and right click. Stacks 1/2/3/4/5 Stack Timer every 10 seconds Cooldown Scale 10/10/10/10/10 Mana Cost 65/75/80/85/85 Range 550/800/950/2500/global Monster gold 40 Monster Exp 92

Forth ability: Rift portal- Create two permanent portals which anyone can take unless destroyed by enemies and Adhara if second ability is used on portal. Portals can be replaced via recast Cooldown Scale 130/120/100 Mana Cost per portal 100/125/150 Range 3340/4430/5500 Portal Health- same as a stealth ward

Base Stats: Health: 478-1821 Health Regen: 5.5-14.9 Mana 380-1200 Mana Regen 5-20 Ranged 550 Attack Dmg 53-104 Attack Speed 0.680 (+0%-36.0%) Armor 18.5- 86.5 Magic Res 30 Mov. Speed 330

Monsters: IN BASIC FORM TO BE EDITED MORE WITH SCALING AND + AP PERCENTAGE Rift Walker- Melee Health 445, Attack Damage 20 Armor 15 Magic Resist 15 Attack Speed 1.250 Movement Speed 330 Rift Shark- Melee Only in River Health 500 Attack Damage 50 Armor 15 Magic Resist 15 Attack Speed 2.5 Movement Speed 550 Rift Phoenix- Ranged Health 300 Attack Damage 40 Armor 15 Magic Resist 15 Attack Speed 2.5 Movement Speed 400 Rift Giant- Melee Health 1000 Attack Damage 5 Armor 50 Magic Resist 15 Attack Speed 0.5 Movement Speed 200 Rift Stalker- Melee Health 100 Attack Damage 100 Armor 10 Magic Resist 15 Attack Speed 1.00 Movement Speed 500

Lore: Will be put in later.

2 Comments

biobirbbyy1 votes

Wait, I'm confused with the passive. What do you mean when you say:

allies in the rift enemies in the rift and rift pockets(all around the map).

Does that mean you can see the enemies too??????

beaverboy81 votes

Sorry for the confusion, my words are a bit too close together ill put in some more paragraphs so its easier to see, when allies or enemies are in the void everyone sees them as a mord ult, see through ish like a ghost.

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