New Support Champion- Adhara the Rift Wonderer

beaverboy8·12/22/2015, 10:49:27 AM·2 votes·400 views

SHE DOES SOUND A LITTLE BIT BROKEN, WILL RESCALE AND CHANGE HER ABILITIES A BIT LATER IF YOU GUYS LIKE THE BASIS OF THE CONCEPT

Passive: Rift Sight- Can see all things in the rift, rift monsters(monsters vary with different stats all around the map like bard chimes), and rift pockets(all around the map).

First ability: Rift Walk- Self cast. Goes into the rift becoming un-targetable with only her footsteps being seen. When in the rift Adhara can take rift pockets to other locations on the map. Duration scale 1/2/3/4/5. Cooldown Scale 15/12/10/8/6.

Allied cast. Goes into the rift becoming un-targetable and looking see-through. Allies are also able to take the rift pockets. Duration Scale 1/1.5/2/2.5/3. Cooldown Scale 25/20/15/10/10.

Enemy Cast. Goes into the rift becoming un-targetable and looking see-through. Enemies are also able to take the rift pockets. If a rift monster is nearby they will attack the enemy. While in the rift enemies take magic dmg over the seconds while in the rift and are silenced. Duration scale 1/1.5/2/2.5/3. Damage duration 80/105/120/150/180 +35% AP. Cooldown Scale 20/15/10/8/6. Overall mana Cost 70/85/100/115/130 Range 800

Second ability: Rift drive- Cast on an ally to give them borrowed power of the rift. Allies gain bonus physical 10/15/20/30/40 +20% ap and magical dmg 10/15/20/30/40 +20% ap. Bonus movement speed 40/45/50/55/60% Cooldown Scale 10/9.5/9/8.5/8 Mana Cost 60/70/80/90/100 Duration Scale 1.5/2/2.5/3/3.5 Range 550

Third ability: Rift summon- Summon a targeted monster from the rift. Monsters mainly target enemy champions over minions monster stays until killed. Rift monsters are affected by baron and Rift herald buff. holding alt + right click to move minions or third ability button and right click. Stacks 1/2/3/4/5 Stack Timer every 10 seconds Cooldown Scale 10/10/10/10/10 Mana Cost 65/75/80/85/85 Range 550/800/950/2500/global Monster gold 40 Monster Exp 92

Forth ability: Rift portal- Create two permanent portals which anyone can take unless destroyed by enemies and Adhara if second ability is used on portal. Portals can be replaced via recast Cooldown Scale 130/120/100 Mana Cost per portal 100/125/150 Range 3340/4430/5500 Portal Health- same as a stealth ward

Base Stats: Health: 478-1821 Health Regen: 5.5-14.9 Mana 380-1200 Mana Regen 5-20 Ranged 550 Attack Dmg 53-104 Attack Speed 0.680 (+0%-36.0%) Armor 18.5- 86.5 Magic Res 30 Mov. Speed 330

Monsters: IN BASIC FORM TO BE EDITED MORE WITH SCALING AND + AP PERCENTAGE Rift Walker- Melee Health 445, Attack Damage 20 Armor 15 Magic Resist 15 Attack Speed 1.250 Movement Speed 330 Rift Shark- Melee Only in River Health 500 Attack Damage 50 Armor 15 Magic Resist 15 Attack Speed 2.5 Movement Speed 550 Rift Phoenix- Ranged Health 300 Attack Damage 40 Armor 15 Magic Resist 15 Attack Speed 2.5 Movement Speed 400 Rift Giant- Melee Health 1000 Attack Damage 5 Armor 50 Magic Resist 15 Attack Speed 0.5 Movement Speed 200 Rift Stalker- Melee Health 100 Attack Damage 100 Armor 10 Magic Resist 15 Attack Speed 1.00 Movement Speed 500

Lore: Will be put in later.

2 Comments

biobirbbyy12/22/2015, 11:03:00 AM1 votes

Wait, I'm confused with the passive. What do you mean when you say:

allies in the rift enemies in the rift and rift pockets(all around the map).

Does that mean you can see the enemies too??????