Harder Quests

camp m3 pls·2/19/2018, 10:38:04 PM·1 votes·345 views

We need harder quests (like really difficult) that have better rewards (say a permanent skin). You would have to perform multiple difficult tasks, such as healing a certain amount of damage in one game, dealing a large amount of damage in another, taking a lot of damage, high enough cc scores, etc. We could make sure that you would have to play different roles/champs in order to complete the quest. This would make these quests challenging, and ensure that only the most complete players could finish them. It would also encourage players to diversify their playstyles, instead of sticking to just one role. Just a thought i had while playing earlier!

1 Comments

You Disgust Me2/20/2018, 1:46:46 PM1 votes

Although this would be a nice feature, this is something that Riot has discussed in much detail.

Allow me to quote Riot_Mort here:

"ASKING PLAYERS TO PLAY SPECIFIC ROLES/CHAMPS What hasn’t worked:

We knew this one was something we needed to be careful with. The example above can be completed by pretty much every role—except support. What we hadn’t counted on was how resistant some people are to playing their non-main position. This one had a lot of support players simply saying, “Oh well, I guess I don’t get to do this mission,” which was not at all our goal. We’re going to be really cautious about how many times we ask players to do this in the future, but we also have some improvements coming."

Source: https://nexus.leagueoflegends.com/en-us/2017/10/dev-missions-update/

We had missions similar to that during the Riven and Yasuo event. However, Riot claimed that those missions were incredibly unappealing to most casual players; so they reworked them into easier achievable missions. Additionally, they stated that they didn't want to make missions too difficult or force players to go too far outside of their comfort zone. Missions should be accessible to everyone, for the most part, and not feel like a chore.

If anything though, your suggested mission ideas should be applicable to those who have reached Mastery 7 on their champion, but they shouldn't be completely reliant on one's progress in a single game. They already claimed that they have something in the works for it, but it's not quite clear.