(Champion Concept) Aroa : The Dark Servant

Xx r w b y xX·6/29/2015, 8:50:22 PM·1 votes·573 views

So this is a champion idea i came up with. I don't have any art, but I imagine Aroa to be a demonic version of a doll with a ghostly key through her heart. I also don't have stats such as health, mana, AD, and movement speed. I just want to see what you think of her abilities. Plz give me feedback on what you think about her, it really helps me. <3

Passive: Dark Servant Aroa empowers the ally she is attached too. Granting them bonuses. Aroa increases these bonuses and unlocks more by increasing her ability power.

1st bonus: 0 ability power required Aroa increases the movent speed of the ally by 20 + 5% AP.

2nd bonus: 60 ability power required Aroa increases their magic resist and armor by 15 + 1 per 20 AP.

3rd bonus: 120 ability power required Aroa increases the ally's ability power or their attack damage by 5% + 1% per 50 AP. The stat that is greater will be the one increased

Note: The ability needed for a bonus to unlock does not go toward its AP scaling.

Q: Uneven Force Aroa fires a ghostly projectile in target direction, dealing (80/130/180/230/280 + 50% AP) magic damage to the first target hit. And if the enemy hit is a champion, then they will be slowed for 25% (1/1.25/1.5/1.75/2).

If this ability hits a champion while Aroa is attached to a ally champion, then the ally will gain a 25% moment speed buff (1/1.25/1.5/1.75/2).

Mana- 60/70/80/90/100 Cooldown- 12/11/10/9/8 W: Key to the Heart

First Cast: Aroa leaves her body, becoming untargetable and attaching to target ally champion. While attached to a ally, Aroa can cast all her basic spells free. Aroa takes 30% of the damage her Host takes.

Recast: Aroa leaves her Host and rematerializes her body at target location, shielding herself (50/80/110/140/170 + 40% AP) and dealing magic damage (60/90/130/150/180 + 40% AP) to all enemies in an area.

Mana- 50 Cooldown- 18/16/14/12/10 E: Siphoned life

Instantly depletes the soul of target enemy, dealing magic damage (70/110/150/190/230+ 40% AP). If Aroa cast this ability while attached to a ally champion, and the enemy hit is a champion. The ally will be healed for 50% of the damage dealt + 1.5% of their max health.

Mana- 60/65/70/75/80 Cooldown- 14/13/12/11/10

R: Severed Hearts Aroa instantly exposes the souls of all enemy champions in an area, dealing magic damage (125/200/275 + 60% AP). A tether will be created between the soul and the materialized champion. After a 3.5 seconds if the tether is not broken, the materialized champions will be forced back to their souls location, stunning them (1/1.25/1.5) on return.

Mana- 100 Cooldown- 100/90/80

1 Comments

tehoovalitious6/29/2015, 10:34:29 PM1 votes

uhh this is a cool concept, but the Key to the Heart(W) is ridiculously unbalanced, it needs to be edited. there needs to be some drawback or it is going to be just too over powering. as it stands she can basically going into an almost invincible state, in which she can cast all of her spells free of charge, there isnt duration for the time being. then when she does decide to go back to her actual body it is unharmed besides the reduced damage she took while attached to her ally. and it does damage and shields herself lol. that just really needs a revision there needs to be less she can do, or risks involved with doing it such as a decent channeling time where she is vulnerable and maybe she can cast anything in that state but it costs a % of health and if the attached champ dies she also dies, and lastly the recast damage and shield should be a tad bit nerfed. and her Ult seems to be a little broken too with the stun times and instant aoe damage. otherwise a cool idea you just need to work on it. Everything ive said was meant as positive constructive criticism and apologize if it sounds harsh at any points haha.