[Champion Concept] Silo - Valkyrie of the Evading Mist

Calqueuelated·8/21/2015, 2:51:46 AM·3 votes·444 views

Hello League of Legends Family :) this is solely an idea of a champion that i came up with for fun. This only contains the abilities, if people show interest in this post I will gladly create champion lore as well. Enjoy!

(Certain moves may seem confusing, i have added pictures to further elaborate on her Q, E, & Ultimate)

Silo - Valkyrie of the Evading Mist
[img]http://i.imgur.com/H1FgtLw.jpg?1[/img]

Passive: Rotations - Attacks against targets facing toward you increase your attack speed by 5% (max 8 stacks) / Attacks against targets with their back turned increases the cooldown of their abilities on cooldown by .5 seconds. (limited to 2 seconds maximum per skill)

Q: Melee beam - Fires a beam with a 325 range. The beam pierces targets & explodes in a cone shape at the end of the animation, IF it has pierced a target. Cone shape increased upon how many targets pierced.

W: Fade Away - A stealth move with the base time of 1.5 seconds. Fade away charges for 2 seconds before stealth activates. Every 10% of health lost while this move has not been used grants a stack. Stacks grant 100% increased stealth duration. (Max stacks = 5) (Max stealth time = 9 seconds) Cannot gain stacks while this move is on cooldown.

E: Side Shield - A Destructible Shield creates upon activation of this skill. It takes damage from all sources & it does not prevent anything except damage. In the direction this skill is cast, the shield grows and expands to cover half of Silo's Body.

Ultimate: Disapparate - Jumps behind a random target within the circle radius around Silo. Grants 3 jumps at level 6, 5 jumps at level 11, & 7 jumps & level 16. (Ratios are given to enemy & neutral targets depending on the distance between Silo & them inside the radius of her ultimate. Silo is more likely to jump to targets further from her.)


I understand that this champion concept may seem a little far-fetched. I also understand that i haven't included everything like cooldowns of skills and whatnot or damage of skills, but that would all be determined on the production of this champion. Again this is just a concept & i only wanted to include the fun parts like what i would imagine an ability to do.

1 Comments

Calqueuelated8/21/2015, 3:55:44 AM1 votes

Hey guys sorry if the pictures are not loading im having trouble trying to replace my cover image.