[Champion Concept] Sulliman, the Dwarven Golddigger.

Brinestride·9/25/2015, 12:42:00 AM·1 votes·449 views

Sulliman The Golddigger

Sulliman is a powerful top lane duelist, whose primary function is to not to engage upon his enemies, but to let his enemies come to him, and let them suffer in their own mistakes for doing so. A transform champion with plenty of short range CC to lockdown his opponents who stray too close, he is then able to to unleash devastating damage to a single target, proving to be a very powerful duelist.

His early game proves to be very weak, with high mana costs on his Q in either form. His W is built around the using of his passive ability on enemy champions when they become too low in HP. His power is all in unleashing his CC effectively, and devastating the enemy with quick auto-attacks afterward.

(Passive) - Earthshock

Sulliman's basic attacks deal additional true damage to enemy minions and monsters when they are below 10% health, executing them for the remainder of their health. Earthshock stores up to 5 charges, and charges restore every 14 seconds.

If Sulliman auto attacks a champion, then destroys an enemy minion with his passive, it can prove to be a useful auto-attack reset in lane trades.

(R) Transform Ulti - Slam/Spear Shovel Stance

Sulliman can switch between two stances with his shovel, between a crushing, power-heavy attack stance, and a quick, nimble-striking spear style. This transforms his Q and E abilities, however, his W passive effect remains the same. Slam Stance reduces Sulliman's attack speed for damage, and vice versa.

SPEAR ATTACK SPEED - 0/10/15/25% SLAM ATTACK DAMAGE - 2/10/15/18

I put his R first to clarify his transformations more well, before throwing the other abilities right in your face without context.

(Q) Shovel Rift/Rippling Smash - 120 Mana

SPEAR - Sulliman slams his shovel into the ground perpendicularly, creating an earthen rift that damages and slows all enemies caught in the area. The first target his is struck with a mini-stun lasting 0.1 seconds. The target that is stunned only suffers half of the slow amount afterward.

RIFT DAMAGE - 60/120/180/220/260 (.2 AD) [.5 AP] RIFT MINISTUN - 0.1 RIFT SLOW - 25%/25%/25%/30% SLOW DURATION - 2

SLAM - Sulliman slams his shovel head violently against the earth, popping up the stone before him. The stones pop up in three intervals, all at different heights. These knock up enemies into the air, depending on how many stones they are affected by. An enemy can be hit by multiple stones, however, no matter how many stones an enemy is hit by, they cannot be knocked up for more than 1.25 seconds. Foes only suffer full damage from one stone, and half damage from the others.

SMASH DAMAGE - 30/40/70/100/130 (.5 AD) [.5 AP] MINIMUM KNOCK-UP - .5 MAXIMUM - 1.25

(W) Earthwrack (Passive)

Earthwrack allows Sulliman's Earthshock passive to affect enemy champions-however, the enemy must be below 7% health. Earthwrack deals 5% of their health in true damage, and for every charge that Sulliman has remaining in his passive, they deal an additional 1% of the targets health in magical damage. This consumes all current Earthshock charges, and places Earthshock on a long cooldown, whether it kills or not. While on cooldown, Earthshock can not generate charges, nor affect enemy minions or monsters.

DAMAGE - 5% OF MAXIMUM HP MAGIC DAMAGE PER CHARGE - 1% OF MAXIMUM HP COOLDOWN - 6/5/4/3/2 MINUTES

( E ) Make it Rain/Dig

SPEAR - Sulliman throws out gold shrapnel in a wide and long line in front of him, slowing enemies hit and damaging enemies who stand in the area after. This ability consumes 50 gold when used. Sulliman recieves 5 gold back for every enemy champion hit by the ability.

SLOW - 50% SLOW DURATION - 2.5 DAMAGE - 40/70/100/130/160 GOLD RETURN - 5/5/5/6 COOLDOWN - 17/15/13/11/9

SLAM - Sulliman digs in the ground finding a large chunk of gold for his gold reserves. This ability channels over a long amount of time, and grants Sulliman bonus gold once the channel is finished. This ability can not be affected by cooldown reduction, nor can it be interrupted by CC nor Sulliman himself. Sulliman cannot perform any action but summoner spells for the duration of the dig.

GOLD GRANTED - 10/15/20/25/30 CHANNEL TIME - 5 COOLDOWN - 80

And there is Sulliman. I would provide concept art but I'm not an artist nor do I know any myself. If you liked it or had any criticism, please, do not hesitate to let me know down below.

A few example builds:

1: item 3111 item 3078 item 3742 item 3065 item 3110 item 3053 2: item 3111 item 3153 item 3078 item 3748 item 3742 item 3065 3: item 3047 item 3071 item 3025 item 3748 item 3172 item 3102

1 Comments

BuiltBandleTough9/25/2015, 12:43:58 AM1 votes

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