Fan-Made Support Changes

ye ok·7/26/2019, 7:54:51 AM·2 votes·1,583 views

Sorry for poor English in advance! (correct my typos and grammar pls I'm doing my best to learn English as good as possible)

Not sure if I chose right board for this but 'concepts & creations' seems to fit this topic the best In my opinion (I don't think 'gameplay' would make more sense)

Okay so, we can all agree that climbing as support is really hard and not enjoyable especially in lower division. Playing support is just boring and frustrating overall and gives you very small reward, basically u can't carry yourself out of silver/bronze as support and playing support while leveling account is even worse at that point. So as a support main I personally think it's time for some changes, like when riot added special things to support items if u remember but that was abused by jungle and mid as well so they had to completely remove them (the ones we still have on 3v3 today).

Gold from turret plating It would be really cool if gold u get from turret plating would add towards your support item quest, it's really hard to complete that quest with so many champions, a lot of champions that should play spellthief just rush coin instead so they don't get behind in gold, or just so they can finish quest in time. It's really bad to go for coin when you need damage in lane to answer all in's from enemy team but can't risk going for spellthief because enemy support will finish quest sooner than you which leads into lack of vision that leads into disaster

Vision I actually thought about something that is irritating me personally but I don't think how to make a balanced change about that, so here's the thing, have you ever played vs duskblade champion with oracle that just comes to clear every single ward that you placed in like 5 seconds, I thought about warding support items resetting mechanics, like, stack per minute or 45 seconds, without recalling (ofc still resets fully on recall) because sometimes u just don't rly have to recall if u're really ahead, u should be rewarded for being ahead at that point. Ofc u're not gonna play vs someone who's just gonna walk over 3 wards and clear them when u're ahead, but generally speaking vision is one of the most important game elements and as a support u should be able to have vision control without getting punished that hard just by one item

Support items

item 3303 **-Spellthief's Edge **

+10 ability power +Gold 2 per 10 seconds +25% base mana regeneration UNIQUE – TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge deals them 13 bonus magic damage, and if an allied champion is nearby, also grants Gold 11. Before quest completion, killing a minion or non-epic monster pauses Tribute generation and the passive gold generation for 12 seconds per unit slain. UNIQUE – QUEST: Earn Gold 500 using this item and upgrade to Frostfang. Frostfang. REWARD: Permanently upgrades Frostfang to Eye of Frost and Remnant of the Watchers to Eye of the Watchers, giving them the WARDING active with respectively 3 and 4 wards in stock. Limitations: Limited to 1 Jungle or Gold Income item.

That's how it is now and here's how I would change that:

+10 ability power >>> +8 ability power +Gold 2 per 10 seconds >>> 3 per 10 seconds +25% base mana regeneration >>> +50% base mana regeneration NEW: +5 movement speed out of combat UNIQUE – TRIBUTE: •Grants a charge every 10 seconds, up to 3 charges >>> every 5 seconds, up to 2 charges •Damaging spells and attacks against champions and buildings consume a charge >>> Damaging spells and attacks against champions, buildings and epic monsters consume a charge •13 bonus magic damage >>> 16 bonus magic damage (Following that u only have 2 charges now, this should minimize the damage loss) •Grants 11 gold >>> 13 gold (22 gold >>> 26 gold for item 3098 and item 3092) •REMOVED: U can get gold only if ally champion is nearby •Before quest completion, killing a minion or non-epic monster pauses Tribute generation and the passive gold generation for 12 seconds per unit slain >>> 6 seconds UNIQUE – QUEST: •NEW Plating: gold you get from turret plating is now added towards your quest progress •NEW Kill/Assist: adds 50 gold towards your quest progress on kill or assist •NOTE: Kill/Assist bonus doesn't give you personally extra 50 gold, or consumes 50 gold from assist/kill it's just here to help you complete warding quest way sooner. •500 gold >>> 700 gold UNIQUE – QUEST COMPLETION: •NEW Damage Buff: 16 bonus magic damage >>> 20 bonus true damage •NEW More Wards!: gains addition stack every 75 seconds (still maximum 3) Limitations: •NEW Play Support Please: 50% gold from monsters (this should put spellthief's edge away from jungle) •NEW I Told You To Play Support PLEASE: Upon killing more than 3 minions or large monster in short period of time puts item on a pause for 10 seconds which disables damage, gold and gold generation buffs.

Wait but, why 3 minions if we want to prevent solo laners from taking spellthief? Sometimes you have to help your lane partner to push the wave and it happens that you steal minion or two by mistake, I don't think it's worth for solo laners to give up 4 minions per wave just so they can have wards in their pocket

And yeah, this might seem to make Zyra Brand and the likes of them a little bit op, but their job is to carry the game anyway, instead of holding their back because adc picked kogmaw and cant fight on early levels, let's give them some room. (They won't have more items than ur or theirs mid laner anyway dont worry, unless they're 5/0 in lane at 5 minutes ofc)

item 3301 **-Ancient Coin **

+5% cooldown reduction +Gold 2 per 10 seconds +5 movement speed UNIQUE – FAVOR: Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant Gold 28 or restore 6% missing mana (minimum 10). Gold coin can only drop if an allied champion is nearby. Cannon minions will drop a coin as long as you don't kill them. UNIQUE – QUEST: Earn Gold 500 using this item and upgrade to Nomad's Medallion. REWARD: Permanently upgrades Nomad's Medallion to Nomad's Eye and Remnant of the Ascended to Eye of Ascension, giving them the WARDING active with respectively 3 and 4 wards in stock. Limitations: Limited to 1 Jungle or Gold Income item.

That's how it is now and here's how I would change that:

+5% cooldown reduction >>> unchanged +Gold 2 per 10 seconds >>> 3 per 10 seconds +5 movement speed >>> +10 movement speed out of combat NEW: +3% shielding and healing power UNIQUE – FAVOR: •28 gold >>> 35 gold (item 3096 unchanged) •6% of missing mana (minimum 10) >>> 4% of missing mana (minimum 20) •REMOVED: Gold coin can only drop if an allied champion is nearby UNIQUE – QUEST: •NEW Plating: gold you get from turret plating is now added towards your quest progress •NEW Kill/Assist: adds 60 gold towards your quest progress on kill or assist •NOTE: Kill/Assist bonus doesn't give you personally extra 60 gold, or consumes 60 gold from assist/kill it's just here to help you complete warding quest way sooner. •500 gold >>> 700 gold UNIQUE – QUEST COMPLETION: •NEW MORE COINS!: Gives additional 50 gold on takedowns (including epic monster and turret takedown) •NEW More Wards!: gains addition stack every 75 seconds (still maximum 3) Limitations: •NEW Play Support Please: 50% gold from monsters (this should put ancient coin away from jungle) •NEW I Told You To Play Support PLEASE: Upon killing more than 3 minions or large monster in short period of time puts item on a pause for 15 seconds which disables gold coin drops (mana coins still drop) and gold generation buffs.

item 3302 **-Relic Shield ** +Gold 1 per 10 seconds +50 health UNIQUE – SPOILS OF WAR: Grants a charge every 40 seconds, up to 2 charges. Melee role Melee basic attacks can consume one charge to execute minions below 200 − 285 (based on level) (+ 100% AD) health. Killing a minion by any means with a charge heals you and the nearest allied champion for 5 − 30 (based on missing health) health and grants them kill Gold gold. Healing is halved if the owner is ranged. These effects require an allied champion to be nearby. UNIQUE – QUEST: Earn Gold 500 using this item and upgrade to Targon's Brace. REWARD: Permanently upgrades Targon's Brace item Targon's Brace to Celestial Eye and Remnant of the Aspect to Eye of the Aspect, giving them the WARDING active with respectively 3 and 4 wards in stock. Limitations: Limited to 1 Jungle or Gold Income item.

That's how it is now and here's how I would change that:

•Base stats stay the same, they were nerfed N times for a reason. UNIQUE – SPOILS OF WAR: •Grants a charge every 40 seconds, up to 2 charges >>> 60 seconds 3 charges •NEW Hold On!: Upon purchasing item u get only 1 charge Following this, relic shield's upgrades should get some love too: •item 3097 Targon's Brace 30 seconds, up to 3 charges >>> 45 seconds 4 charges •item 3401 Remnant of the Aspect 20 seconds up to 4 charges >>> 30 seconds 5 charges •REMOVED: Healing is halved if the owner is ranged. (Im watching you Thresh) •NEW Cannon Please: Cannon minions give additional 20 gold towards quest progress UNIQUE – QUEST: •NEW Plating: gold you get from turret plating is now added towards your quest progress •NEW Kill/Assist: adds 45 gold towards your quest progress on kill or assist •NOTE: Kill/Assist bonus doesn't give you personally extra 45 gold, or consumes 45 gold from assist/kill it's just here to help you complete warding quest way sooner. •500 gold >>> 600 gold UNIQUE – QUEST COMPLETION: •NEW LET ME FARM!!!: Instantly kills minions (while there's a stack ofc, super minions (inhibitor minions if u know them by that name) are executable at 50% hp) •NEW Prepare For Trouble, Make it Double!: Healing is doubled •NEW Im Here, Im helping!: Gives additional 15 gold to ally upon killing minion (I mean when you kill minion, the shared gold. only to ally tho) •NEW More Wards!: gains addition stack every 75 seconds (still maximum 3) Limitations: •NEW Play Support Please: 50% gold from monsters (this should put relic shield away from jungle, sry LeeSin, no wards for you)

I personally don't think that items like item 3504 item 3107 item 3222 item 3174 item 3050 item 3110 item 3001 item 3190 item 3109 item 2065 item 3905 or any other item that's being built on supports needs any kinda change, buff or nerf, but new items would be perfectly fine to increase amount of possibilities. What I'm trying to say is that u don't have much options when it comes to building items as support it's 2-3 same items on specific champions most of the time

2 Comments

ProExpertKing7/27/2019, 7:23:07 AM1 votes

•REMOVED: U can get gold only if ally champion is nearby

You don't understand why this was added do you? Laners who weren't supports were abusing all of the support items so it had to be made in a way that only really a support could use it.