Why wont you give us a zac skin Riot?
It's been over a year and aatrox has even received a new skin, I've seen some AMAZING ideas on the internet and I know riot is extremely talented so what's the problem?
It's been over a year and aatrox has even received a new skin, I've seen some AMAZING ideas on the internet and I know riot is extremely talented so what's the problem?
Probably because no one would buy them. Not trying to be negative or hate on Zac, because I think he is a neat champ, but he isn't exactly popular at the moment....which to be fair is Riot's fault.
It is like, why don't they give us a new Urgot Skin?
The last skin they sold for a decently unpopular champion (Karma) didn't actually sell all that well, not because Karma is bad, yet again, but because she isn't all that popular.
It is like, why did Yasuo get one, when we all know he shouldn't have....because Riot knew it would sell like hot cakes sprinkled with more hot cakes. Which it did.
Zac deserves a new skin but he won't get one when we and Riot know no one is playing him right now. It would be a bit of an awkward thing to be honest, as much as I don't like saying it.
And let's be honest...knowing Riot it would just be an Orange Zac with an extra tentacle like that purple abomination.
A little while ago there was a post by a Rioter about some of the difficulties with animating Zac.
"It's mainly the sheer number of new assets. We're making progress towards it and adding them to new characters like Gnar, but filling out the backlog, getting the design-side hookups and QA all take time. We'll get there though!" -nickstravaganza (Rioter)
"Speaking of having ridiculous number of assets, another Rioter once talked about how crazy Zac was and how he required all sorts of crazy new assets, and how a bunch of stuff was created to make his gooey animations possible.
First question...what makes him so complicated? You couldn't do liquid before or something? What about Vlad's Sanguine Pool or Nami's water abilities?
Second more important question...if you even went out of your way to develop new asset to create Zac, you ever consider reusing some of the assets to make another champion similar(aesthetics-wise) to Zac? You have to admit that you could use a few more "out there" champions in terms of aesthetics.
Third and just throwing this out there...is this the reason why Zac's only skin is nothing more than "Zac...but purple!"?" -Ginga (Player)
"Zac's complicated because of how his rig's set up. The joint hierarchy is very different to allow some of the blobby motion we added. There was also a lot of model swapping for his different moves as well as some of our earliest parametric anims. Vlad and Nami's effects are actually created by the VFX artists, whereas Zac was a mix of effects and animation.
For the second question, every champ is different with custom... well everything. But we learned a lot from Zac though that we still use today.
His complexity was probably part of his skin choice, but I'm not the best guy to ask." -nickstravaganza (Rioter)
For some more context here's the link: http://na.leagueoflegends.com/en/news/game-updates/features/dev-blog-champion-animation The actual post is related to mine and is a few down; it starts with a short discussion about animating different CC effects.
TL;DR Zac is pretty complex to animate and that level of difficulty might be part of his limited skin choice.
Again, it's not nickstravaganza's area of expertise, but it's an interesting tidbit.
It isn't that they don't want to, but it's on how he was designed. His growing model on health proved problematic when trying to add anything like clothing, as it causes distortion to said clothing as he grows.
If I recall correctly, that's basically what riot said.
They're going to be releasing 3 zac skins all at once in season 5.
I smell 
Because Zac is hot trash
Thanks for the replies guys , I guess I could only cross my fingers and wait
is love
is life
