Paklo the void penguin (champion concept)

WoogarX·2/23/2016, 3:55:46 PM·6 votes·1,617 views

Paklo the void penguin! LORE: Paklo was first a penguin pet who lived in freljord with Lissandra and then lost himself and started wandering around and suddenly found Icathia. Icathia is the portal to the void and of course did not little Paklo know that so he was a bit curious and so he slowly started to wander in to the portal and forever since he has been corrupted by the void and have never been his own cute self...


Stats: Health lvl 1: 548 Health lvl 18: 2546 Health per lvl: 111 Health regen lvl 1: 9 Health regen lvl 18: 26,1 Health regen per lvl: 0,95 Void Strength: 750 Armor lvl 1: 28 Armor lvl 18: 100 Armor per lvl: 4 Magic resist lvl 1: 32,1 Magic resist lvl 18: 53,4 Magic resist per lvl: 1,25 Attack dmg lvl 1: 57 Attack dmg lvl 18 105 Attack dmg per lvl: 3,5 Auto attack range: 480 Attack speed lvl 1: 0,638 Attack speed lvl 18: 1 Attack speed per lvl: 3,3


Primary role: Tank Secondary role: Fighter Primary lane: Top Secondary lane: Mid


Void Portal/Passive: Paklo creates void portals random near him and he can manipulate his other abilities with them.Paklo can stack up too 1 void portals if his ult is lvl 1 and 2 portals if the ult is lvl 2 and if his ult is lvl 3 he can stack 3 portals.Portals has 25% of Paklo's health, armor and magic resist.


Resource: Paklo uses instead of mana void strength. You can have a maximum of 750 void strength. You regen 5 void strength per tick.


Army of Penguins/Q: Paklo sends out mini void penguins out of all the void portals that attack the target Paklo is attacking if they are in 600 range near Paklo. The void penguins deals more dmg if you have more void strength you have. Void penguins have 15% of Paklo's health, armor and magic resist. You also have a stacking system on your void penguins that if they kill a target they grant you 0,8 hp for each stack. Zz'Rot portal on Paklo also have a stacking system that if they kill a target they will grant you 0,1 armor and 0,1 magic resist per stack. (You can cast your Q over the whole map but not while in you own fountin so its a great pushing tool) Cooldown: 20/19/18/17/16 seconds Cost: 100/125/150 void strength (based on how many void penguins you spawn) Dmg: 20/40/60/80/100 magic dmg


Ground Corruption/W: Paklo corrupts the ground of an area of 200 range in diameter for 5 seconds. If the enemy stands in the corrupted ground they get slowed and take procentage dmg and if they leave the area they instanly dont get slowed. Cooldown: 14/13/12/11/10 seconds Slow: 20/30/40/50/60% reduced movement speed Cost: 60/70/80/90/100 void strength Dmg: 2/4/6/8/10% of your targets maximum health


Void Snare/E: Paklo snares all targets in a circle of 150 range in diameter. Cooldown: 16/15/14/13/12 seconds Snare: 1,05/1,1/1,15/1,20/1,25 seconds


Void Gateway/R: Paklo realeses a greater portal to the void that every 6th second a void demon spawns and focus on towers and secondary minions. Paklo's both stacking systems goes on this demons. The demons have 20% of Paklo's health, armor and magic and are immune to all true dmg. The portals have 30% of Paklo's health, armor and magic resist. Cooldown: 120/105/90 seconds Cost: 700 void strength Dmg: 100/125/150 physical dmg Time til the portal ends: 140/125/110


I hope that riot read my preview and take some ideas from it and i will be veeeeeery happy! :)

12 Comments

tman30002/23/2016, 4:18:28 PM1 votes

his ulti is a neat idea, but most items active isnt really worth it.

TheGreatWoof2/23/2016, 4:53:35 PM1 votes

To be honest, this "champion" doesn't really fit into The League... it really feels out of place. And his ultimate could be used for so many things. Like double item 3157 , double item 3153 ? It really sounds unbalanced to me, and the I don't get the thing with the "packages"? Like, why does he have them? What are these... "packages"?

Also, some lore for him would be nice. I just hope you're not going for "Uh, penguin went into Icathia. Now he has void powers and can throw packages."

LeifTheExplorer2/23/2016, 7:00:20 PM1 votes

Void Penguin? Really?

Remember dude, Riot takes character design and personality very seriously. Try to make a believable character that you would enjoy playing as, then make a kit that revolves around his character.

Oh and BTW, penguins would never get accepted.

Your presentation of the kit is very hard to read in order to get a general idea of how it works. If you want an idea of how you are supposed to present, take a look at my champion concept here. Nefalz, The Herald of Silence

If you have objections to my critique/how to present a champion concept, please let me know!

Hawkzorz2/23/2016, 7:09:11 PM1 votes

I'm voting no because it's uninteresting, your english confuses myself on what exactly some of the abilities do.

He also seems enormously unbalanced to me. If I stack hp and armor I might for instance end up around 4500 hp and around 120-140 armor. (Not an exact measurment, more an example.) This means that those demons. (Which I have no idea if they will ever attack champions, nor how much damage they do, but I'm going to assume they attack champions.) have about 2475 hp and that seems like a lot! That seems about what an adc might have.

Now to the armor. Either I'm guessing he gets 55% of the armor too, which in this case would be bad for him, they'd end up with only 62-5 armor, but hey! A superminion have 30! (and 1500 hp), or which brings me to next point. They are immune to true damage and to magic damage. So the only way to hurt them is by attack damage. Imagine playing ability power against him. The other thing is though, and here the language is the problem, I think you might mean, they are immune to armor penetration, or resistant against ad damage., or something like that. That means it's even worse,

OH WAIT I SAW THE DAMAGE!, at level 3 these bastards do 275 damage flat? That means we actually have a champion whose ult is to spawn minor ADC's. he apparently spawn 22/25/28 of them every 120/105/90 seconds. This means in 5 minutes he can at highest level spawn 66/75/140 minions with the stats of a weak adc.

To top it of he has a minor amumu ult for 2 seconds as a regular skill every 10-16 seconds or perhaps a shortrange morgana ultimate without channeling. He also suprise suprise has a slow that deals a lot of percentage per hp damage. (See how I spelled that word right?) This is basically the only skill I can see as somewhat valid, but oh wait, this is malzahars skill except you just added a damn slow.

Don't get me started on Q, but I guess I'll have to comment. ALL MAP? REALLY? ATTACKS EVERYTHING YOU ATTACK OR NEAREST TARGET? Oh, shucks, they are doing baron. Guess I'll Q and true damage the shit out of these people with my 100 true damage dealing 1350 hp. (However Q was cancer to read, so I'm not sure what the fuck this ability actually does except being a minor version of his ult.) I for this figured Q would open a new portal, then I REALISED NO, it goes from the randomly generated portals near him, which makes me wonder what exactly happens over the "-hole-" map. (it's WHOLE kiddo.) I think however it's supposed to open a portal of choosing with q, so you can farm in your lane when you are not there, which is a bit op as well. ESPECIALLY SINCE THESE FUCKTARDS ADD TO HIS HP, (Oh and armor too, great. ) SO THIS ONLY MAKES HIS FUCKING OP ULT EVEN MORE OP.

Add 100 cs with those damned penguins. (Top of my head, should be plausible) So add 300 hp, and 100 armor to what we had before.

Q = 66 armor, 1440 hp. R = 121 armor, 2640 hp.

Now imagine him doing both of these at the same time, one is dealing is dealign 100 true damage + whatever he gains extra for that void strenght. Doesn't say how many, but hey, OP is generous on the summons so let's go with 10 penguins at maxed level per cast. For 90 seconds that is 56 penguins + 28 from the ult. BASICALLY HE SPAWNS 84 BASTARDS AT THE SAME TIME, IMAGINE BEING SLOWED FOR 60% AND TRYING TO RUN AWAY FOR HIM JUST TO FLASH IN AND SNARE YOU FOR 2 SECONDS. IMAGINE THAT 5600 TRUE DAMAGE IF YOU MANAGE TO ONE SHOT HIS Q PENGUINS AS AN ADC. GOOD NOW YOU ONLY GOT 28 DUDES LEFT THAT DO ABOUT 7.700 DAMAGE, SHAME YOU NEED TO TWO SHOT THEM.

Guess you can just burst the champion down so the spawning of minions stop right? OH YEAH RIGHT, he has 4800 hp and 220 armor and at least around 160 mag resist.

Good job OP.

You just managed to make so that every team playing ranked now only have 2 bans, and that everyone ever plays is draft pick.

Tamur2/23/2016, 7:40:37 PM1 votes

Here I went ahead and cleaned up some of some of the text and added some suggestions

void penguin! Paklo is a ranged tank with alot of pushing potential and some hard CC so he fits probably best in top.

Resource: Paklo uses instead of mana void strength. You can have a maximum of 750 void strength. You regen 5 void strength per tick.

Passive: Paklo creates void portals random near him every x seconds and he can manipulate his other abilities with them. Paklo can stack up too 1 void portals if his ult is lvl 1 and 2 portals if the ult is lvl 2 and if his ult is lvl 3 he can stack 3 portals. Portals has 20% of Paklo's health, armor and magic resist.

Army of Penguins/Q: Paklo sends out mini void penguins out of all the void portals that attack the target Paklo is attacking if they are in 600 range near Paklo. The void penguins deals more dmg if you have more void strength you have. Void penguins have 5/10/15/20/25% of Paklo's health, armor and magic resist. If they kill a target they grant you 3 hp for each kill. also have a stacking system that if they kill a target they will grant you 1 armor and 1 magic resist per stack.

Cooldown: 20/19/18/17/16 seconds Cost: 100/125/150 void strength (based on how many void penguins you spawn) Dmg: 20/40/60/80/100 true dmg

Ground Corruption/W: Paklo corrupts the ground of an area of 200 range in diameter for 5 seconds. If the enemy stands in the corrupted ground they get slowed and take percentage dmg and if they leave the area the slow is removed.

Cooldown: 14/13/12/11/10 seconds Slow: 20/30/40/50/60% reduced movement speed Cost: 60/70/80/90/100 void strength Dmg: 3/6/9/12/15% of your targets maximum health

Void Snare/E: Paklo snares all targets in a circle of 200 range in diameter.

Cooldown: 16/15/14/13/12 seconds Snare: 1,20/1,40/1,60/1,80/2 seconds

Void Gateway/R:

Paklo realeses a greater portal to the void that every 5th second a void demon spawns and focus on towers and secondary minions. Paklo's both stacking systems goes on this demons. The demons have 25% of Paklo's health, armor and take half from all dmg. The portals have 70% of Paklo's health, armor and magic resist.

Cooldown: 120/105/90 seconds Cost: 700 void strength Dmg: 125/150/175 physical dmg Time til the portal ends: 140/125/110

I hope that riot read my preview and take some ideas from it and i will be veeeeeery happy! :)

Paladin 0f Life2/23/2016, 11:30:04 PM1 votes

I thought this was troll when i saw title but this is legit