Champion Concept | Venera, the Crystal Hand

SkylarHylar·12/30/2019, 9:00:45 PM·3 votes·2,947 views

Venera, the Crystal Hand Region: Shurima Race: Brackern

Basic Info: Awoken by the song of another (Skarner?), she goes to find her own kind. Every crystal is precious to her, and unifies with whoever can help her to reclaim them.

Quote: "Even if we are broken, we can reunite."

Stats at level 1: Health: 600 Mana: 400 Attack Damage: 53 Attack Range: 200 Attack Speed: 0.675 Armor: 35 Magic Resist: 30 Mana Regeneration: 11 Health Regeneration: 2 Movement Speed: 335 Adaptive Force Preference - Ability Power

Passive - Shards of Venera Upon attacking an enemy champion, apply "Weak" for 2 seconds (Weak reduces their damage by 25%). (20 seconds per unit) Q - Crystalline Spike | Cost: 70 mana | Cooldown: 16 Seconds Shoots out a spike, dealing 75(+30% Ability Power) Magic Damage to the first enemy champion hit, and slows by 30% for 2 seconds.

W - Piece of Us | Cost: 15% Maximum Health | Cooldown: 30 seconds Places down a Crystal that lasts 20 seconds, and has 3 Health. It has an Aura range of 400. Upon being broken, after a 0.5s slowing aura of 30%, the Crystal explodes, dealing 30(+5% Maximum Health) (+10% Ability Power) Magic Damage and rooting for 2 seconds.

E - Restoring Frequencies | Cost: 60 mana | Cooldown: 10 seconds Heal target Allied Champion for 60 (+20% Ability Power). If the target is within the Aura range of a Crystal, double the healing.

R - Shard Song | Cost: 100 Mana | Cooldown: 180 Seconds Target Allied Champion gains a shield of 100(+10% of Venera's Maximum Health) (+50% Ability Power) that decays over 6 seconds. After 6 seconds, crystals shoot out, dealing 30(+5% of Venera's Maximum Health) (+10% Ability Power) Magic Damage around the Ally (400 Range) and applies "Weak" for 2 seconds.

Recommended Items: Health, Healing Items, AP

8 Comments

Queen Jacquelyn1/1/2020, 6:30:06 PM2 votes

Oh my gosh, this is so cute! I love the crystal theme. So just 2 comments: 1). Switch the E & the W just cuz heals are typically W and shields are E. 2). Her passive just seems a tad underwhelming and doesn't really fit the rest of the theme. Just a couple thoughts, but otherwise I love it. Before I go, just to clarify, would she be a tankier support because of the range and health?

ChaosReyn1/1/2020, 9:04:58 PM1 votes

I want to ask about the W, specifically. It has an aura range of 400 for...what? I understand the AoE radius, but you never really specified why it has an aura (and hence, why anyone would wanna break it)

Also...who breaks it? Enemis or allies? Is it a 20.5s delayed root? Or is it a zone you can set up then dramatically shorten?

I need more clarity with that one.