Gibbly the Goblin

Elderly Woman··2 votes·1,395 views
Goblin

Gibbly is a jungler. He is 3/4th the height of Lux and 4/4the the height of himself. He has green skin and wears gangly clothes. He carries a dagger as a weapon that is either in his hand or in his mouth. Please read the "W" if nothing else.

Auto Handheld dagger does 50 true damage (+3.5 per level). 1.5x the damage every 5th hit.

**P - Scitter Scatter - ** Gibbly can climb over walls. This effect happens every time he moves into a wall. This is not the same as going through them (like Kayne or through the use of flashes); it requires a lot more time for him to actually scale over it. Gibbly is vulnerable to attack when he's climbing the wall where he receives 30% more damage. Damage reverts back to normal when he is on top of or behind the wall away from the enemy. Gibbly cannot run along the wall like Kayne. He can climb up or down either side, or he can choose to remain on the wall and not come down. Gibbly is also not susceptible to certain abilities that go through walls when he is perfectly on top of the wall (above the performed ability). For example, Blitzcrank's pull would be underneath his position. He is not naturally visible to enemies when on top of the wall.

**Q - Goon Attack - ** Gibbly leaps onto the back of an opponent for 50,80,120,170,230 true damage from 4 units away, and is invulnerable to damage from targeted enemy for 5,6,7,8,9 secs or until he's thrown off. When Gibbly jumps onto an opponent, a keyboard button is randomly displayed over the champion like an emote. The designated button doesn't change once it's assigned, but changes every time the Q is initiated, so it's never the same. For example, say the letter "T" hovers over Gibbly. Gibbly must now button mash the letter "T" as fast as they can on their keyboard to continuously backstab the enemy with Gibbly's dagger to inflict 4,8,12,16,20 true damage. Damage should be relatively weak, but rapid. This ability only lasts as long as Gibbly can successfully stay on the enemy's back. Gibbly is knocked off the moment he suffers damage from anyone or anything other than the person he's riding; excluding friendly fire, or the moment 2 abilities of the same type have been used. For example, enemy would have to use "Q", wait for the cooldown, and the re-use "Q" to knock off Gibbly. Otherwise, enemy would have to run to a teammate or turret to damage Gibbly; which would knock him off. Gibbly suffers a 0.5 sec stun when he does get knocked off. Enemy's movement speed is increased by 40% while Gibbly is on their back. This helps enemy escape to a turret or ally who can help. Pressing "Q" while on top of a wall gives Gibbly a 10% damage bonus.

**W - Shrunken Stein - ** Gibbly drinks a magic potion that shrinks his body into a ridiculously miniaturized version of himself; making it super hard for players to use their mouse clicker to target him. He remains small for 3,4,5,6,7 seconds. Cooldown is reduced by 10,20,30,40,50%. Health regen is increased by 20% while shrunken.

**E - Raging Stiches - ** Gibbly can cycle through one of two ranged weapons; dagger or fire flask. Dagger - Gibbly throws a dagger 3 units away for 100 physical damage. Distance dagger can be thrown increases 10,20,30,40,50%. Fire Flask - Gibbly can throw fire flask 3 units away for 20 magic damage (+4 per level) for every 1 second it burns. A flask hitting a target burns for 2 seconds total. A flask missing its target (hitting the ground) breaks and burns for 2,3,4,5,6 seconds. Damage is only incurred if walked on; this includes allies. Flasks can also be thrown against the wall (3 units away) and bounce off of the walls another 3 units away for a total of 6 units. The trajectory changes based on what angle it hits the wall. All ground fires can be extinguished by ally or enemy stepping on it.

**R - Ricomachete - ** Gibbly fires himself like a rocket into a targeted wall and continues to bounce off of each and every wall thereafter until he finally crashes into an opponent for 200,300,400 damage (+10 damage for every 15 secs of air time up to a max of an additional 200 damage). Gibbly screams like a raging maniac while he ricochets himself around the board from wall to wall like a ping pong ball. This can be very funny to watch as everyone is fighting. You cannot see him on the minimap unless the area has vision (like enemy wards, towers, champs). Gibbly does not receive damage from turrets or from enemy attacks that are not ultimates. Gibbly can choose to stop his ult at any time with a second "R". The trajectory of his ultimate changes based on what angle Gibbly launches himself into the wall and every other wall thereafter. When he finally crash lands, damage is only inflicted on single target. Direct opponent hit by Gibbly's ultimate is stunned for 2 secs. Gibbly and all other enemies within 2 units are stunned for 1 sec.

11 Comments

OoTriloDiveroO2 votes

Need to say,i like your concept,very good work and i wanted to read his lore*[slayer-jinx-wink]*

Elderly Woman1 votes

I will try to add something soon. I just remember that Trundle used to be a small quirky goblin that turned ogre. I think the goblin concept needs to be reintroduced somehow. https://lol.gamepedia.com/index.php?title=File:Trundle_Splash_2_Old.jpg&filetimestamp=20170802160155

OoTriloDiveroO2 votes

well,need to say i reminds i'll have a goblin concept too,but there was three goblins what do different things with them abilities...

But then i forget about this idea,because all will say like:OOOO,RITO COPY TECHYS FROM DOTA 2,OH

Elderly Woman1 votes

Send me the link to yours.

OoTriloDiveroO1 votes

nah bro,i say i forget about this idea,didn't make THEM kit

Elderly Woman1 votes

Lore Gibbly is a fantasizer; who dreams of becoming Goblin King. To become Goblin King, he would have to eat the worst foods, wear the worst clothes, say the worst jokes, build the worst creations, and get all of the other goblins to approve of his disastrous ideas! There was just one problem. Gibbly has never seen another goblin in his entire life. He often wonders if his family raided some human village and left in a stupor without him. Or maybe he was a half-goblin? Whereby his dad raped some fine, human wench, and when he was born his human mother was so appalled by his appearance she left him for dead. All Gibbly knows for sure is that his life has been miserable since birth. He was picked up by slave traders and forced to work to the bone mining for ore. After 13 years of building muscle mass and planning his escape, Gibbly found his opportunity. He learned that his metal shackles were made of iron and not steel. He also knew that the iron would oxidize faster if exposed to water; which the cave provided. But how did he know this? Where did he come from? He was an outcast in a cruel world that frowned and scoffed at goblinkind. Gibbly used his pickaxe to wedge out the cuffs and he was off to the races. He killed his tormentors with anything and everything he could get his hands on. Sticks, stones, tools, and bones. Life on the run was exciting, but Gibbly found his claim to fame by being a mercenary in the piss ant squalor of the impoverished gutterways of large cities. He would do anything or kill anyone for fish scraps and bread nuggets, but Gibbly knew he was not just an ordinary goblin. He was exceptional at everything he did. If he gambled, he was the best bluffer. If he was tinkering, he always found a way to improve its design. He invented knew ways to execute his crimes. Mixing powders and playing with fire, he could elude even the smartest humans. Gibbly was different, but why and how, he could not explain. His past was a dark cloud. It was the only problem he couldn't solve. Gibbly was only certain of one thing. By hook or by crook, he was going to track down his goblin horde and become their Goblin King.

OoTriloDiveroO1 votes

Hmmm,very interesting

Solicitude2 votes

You should have put "none" in the poll, too.

Elderly Woman1 votes

lol, yes, true.

Imbetterthanmoe2 votes

The only problem i have with this is the amount of invulnerability that he has. P: Invulnerable to certain attacks Q: Invulnrable W: Somewhat invulnerability R: Invulnrability

other than that the abilities are well thought out and cool

Elderly Woman1 votes

True, I think I went overboard on the invulnerable angle. Maybe for R his health regen and armor increases instead? For Q, maybe it becomes a button mashing contest? Maybe it requires 10 clicks of the button before you can shake him off? 10,12,14,16,18 clicks as you progress. For P, he's more vulnerable, but if you're referring to resting on top of the wall... I'd have to agree. After thinking about it, he should not have the option to stay on the wall indefinitely. I think it would have to be an immediate climb and jump off the other side. W would have to remain unchanged. It times out, so part of the fun is trying to click him while he's small. The respawn on this ability should be lengthy. Does that work better? I can revise the post to reflect the changes.

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