[Epic Champion Concept] Janus, the AEtherial Magus
NOTE: THIS CHAMPION IS A WORK IN PROGRESS!
Name: Janus, the AEtherial Magus
Factions/Loyalties: Ionia
Credit:
Yinachu (Various input, number values, and assistance with original ideas),
TrustTheWildCat (Champion creation/rework/background)
ADDITIONAL NOTES:
I'm NOT good with numbers or values. I'm doing my best to make these numbers fair. Please do not chastise me if they are over/under-powered.
Janus is meant to be an anti-mage and disruptor. He is built to be a team fighter.
Before anyone comments on how "inconsistent" Janus' kit is, think about
Nasus' kit. It has similar mechanics, and play style.
I will be adding concept art of Janus over time, but i do work a full time day job.
Champion Type: Primary Mage/Secondary Assassin.
Base Stats (Taken at levels 1/18): Health: 515/1909 (+82 per level) Mana: 340/1207 (+51 per level) Attack: 57/105 (+3.0 per level) Ability Power: 0/0 (+0 per level) Movement Speed: 340/340 (+0 per level) Armor: 19.5/70.5 (+3.0 per level) Magic Resist: 30/30 (+0 per level) Range: 500 Attack Speed: .625/.778 (+.009 per level) Critical Rate: 0% Life steal: 0% Spell Vamp: 0%
Abilities: {Battlemage} (Original Kit) Passive: AEtherial Dominance: His abilities gain scaling from bonus MR gained by any means.
Q: Soul Rip:
Description: Single target execution. Janus rips life energy from a targeted enemy. Marked enemies take bonus true damage.
Passive: Executing enemies with his Q grants stacks of MR in a decreasing amount. Stacks act similarly to Thresh's Damnation stacks. Each stack grants 0.5 Magic Resist.
Damage: 80/120/160/200/240 (+ 0.4 (40%) AP scaling) (+ 0.6 (60%) MR scaling)
True Damage: 50/110/170/230/290
Cooldown: 6/5/4/3/2 seconds
Cost: 55/60/65/70/75
Range: 500
W: AEther Wind:
Description: Pull with 360 degree radius. No damage but applies a mark on all affected targets. Mark lowers targets MR and give more to him. Mark also can be detonated by other abilities for bonus effect.
Magic Resist Taken/Given: 10/20/30/40/50 taken/75% is given to him.
Mark Duration: 5/5/5/5/5 seconds
Cooldown: 16/15/14/13/12 seconds
Cost: 60/65/70/75/80
Range: 300
E: Phase Blink:
Description: Medium range teleport that applies damage to nearby targets around Janus at the start location, and again once he materializes at the destination. Marked enemies dealt damage this way are slowed.
Damage: 40/90/140/190/240 (+ 0.2 (20%) AP scaling) (+ 0.4 (40%) MR scaling)
Damage Range: 200
Slow Percent: 15%/20%/25%/30%/35%
Slow Duration: 4/4.5/5/5.5/6
Cooldown: 18/17/16/15/14
Cost: 80/85/90/95/100
Range: 500
R: AEtherial Rage:
Description: Channeled AoE spell that slowly drags nearby enemies toward Janus, and flings debris at enemy champions within range as well as applying a weak dot around him. Champions hit with debris cannot be re-targeted within the same cast, however they can still take the DoT damage. Marked enemies are knocked up if they are within a range threshold. Janus can move while AEtherial Rage is active, though with reduced movement speed.
Debris Damage: 80/160/240 (+ 0.2 (20%) AP scaling) (+ 0.8 (80%) MR scaling)
DoT Damage: 40/100/160 (+ 0.2 (20%) AP scaling) (+ 0.8 (80%) MR scaling)
Cooldown: 90/80/70
Cost: 125/200/275
Range: 1100
Knock Up Range: 500
Lore: In the midst of tragedy a legend can be born. In this case the legend is Janus. The son of an Ionian mage, and an Ionian priestess, Janus was a prodigy mage, learning from his father. Despite his father being his mentor, the person he looked up to most was his older sister Alyx. He was blessed with a happy childhood. Being a powerful young mage, he grew confident in his ability to protect his family, despite his villages stance on pacifism. But when Noxus' armies invaded Ionia it was only a matter of time until Janus would have to face harsh reality. It was just after Janus' thirteenth year that Noxus' armies reached their village. When Noxus soldier stormed the streets Janus lost his family in the chaos. His father found him first and urged him not to fight the soldiers, to run instead, but Janus refused. "Not until we find mother and Alyx." he said. But they became surrounded. His father took no time in brandishing his spell book and began chanting. Janus didn't know what was happening until he felt himself slip from reality, and he recognized it as a teleportation spell. His father was sending him to safety. Not quickly enough. Just as Janus began to slip he had enough time to see his sister, screaming for him, being murdered by a Noxian soldier. After that, blackness. When he awoke he found the air hard to breath. Too thick. He soon discovered he existed in a world much like his own. He was later found and trained by an older mage, offering him shelter and the chance to hone his skill. But with his emotion raging unchecked his mentor was forced to lock his memory of the attack inside his spell book to prevent him from falling into his powers corruption. He trained for thirteen more years with his new mentor and learned a great mastery of his skill. His mentor sent him back to his world to spread the knowledge of this ancient magic, but when Janus arrived back in Valoran he discovered it had only been a year since he left. Though he noticed he became famished quickly in his homeworld due to the lack of fresh magics, he felt a strong magic pull from the institute of war.
Lore Explanation: Basically Janus had a pleasant childhood living in Ionia's largest village. He loved his family, village and, above all, his sister Alyxandra (Alyx). Witnessing their deaths traumatized him, instilling a deep hatred of Noxus. The power he gained from his magics is unstable and can corrupt a weak mind or one clouded by emotion. His mentor clouded his memory and locked its key deep inside his spellbook with a protecting ward. He spends thirteen years in this other world learning magic. Later when he returns to Valoran he finds that time passes slower in his homeworld than in the magic world (only a year had passed in Valoran while he spent thirteen years in the magic world). The presence of key Noxian and Ionian characters begins to jar at his memory while he is at the institute, most notably Riven, who he specifically noticed durring the attack.
Champion Quotes and Emotions: Moving: "The magic... It calls to me." Moving 2: "The "air" is so thin here." Moving 3: "Understood, Summoner." Taunt: Hood comes on Charges a chaotic ball of energy in his right hand then dispels it Scoffs and shakes head "Not even worth the energy." Taunt 2: Same Action "That's only a fraction of my Power." Joke: Spawns a horizontal beam of energy between his hands "All it takes is control..." beam fades away grunts in irritation forces beam to reappear beam overcharges and explodes in his hands knocking him back mumbles angrily Joke 2: same emotion Yells angrily* "Am i ever going to get that?!?" Laugh: laughing begins casually then escalates dramatically "Heh heh heh heh" pulls arms back quickly with a burst of energy tribal tattoos eyes and mouth light up blue "HAHAHAHAHA". Dance: The Carlton Dance Selection: "The power of the AEther at your finger tips, Summoner." Recall: Raises arms out like a cross with book floating in front of him begins floating and glowing with magic recalls Death: Falls forward with right shoulder pushed back and left shoulder pushed forward lands on left knee and left hand spawns a small blue orb of energy in his right hand disintegrates into astral energy and floats away
Visual Effects:
- Basic attacks are ovalish blasts of blue energy that he fires from his hands.
- Basic attacks in melee range are done with his index and middle fingers together focusing magic at their tips and used with dagger like precision.
- He will gain visible silver armor with a blue aura as he gains stacks of AEtherial Dominance.
- All of his magic has a blue/light blue/white coloring to it.
- Phase Blink's teleport ability makes Janus untargetable while he's teleporting from point A to point B.
- Janus' base movement animation is a brisk walk. Upon increasing his movement speed this brisk walk turns into a light jog, and when hitting high bursts of speed (i.e. Homeguard) he will appear to sprint until it decays back to a light jog. Additionally, When Janus reaches the full armor milestone for AEtherial Dominance's stacks he will, instead of walking, hover over the ground. Between the first milestone and the last milestone Janus will leave light blue energy footprints on the ground that fades away after the subsequent foot takes another step.
- When at max stats and doing Janus' "Carlton Dance" his finger snaps will echo.
- Soul Rip has three different animations. All animations revolve around him quickly closing his right hand to detonate the damage.
Unique Interactions:
Either Team: Clears throat "Hey uh... What's your name...?"/ "Maybe when this is over you'd like to go for some lunch...?"
Either Team: "Wait... Where um... Where are your parents?"
Ally: "Tell me of Shurima, Azir."
Enemy: "Shurima? Never heard of it."
Ally: "You take pride in tormenting others."
Enemy: "Such arrogance."
Ally Draven saved by Janus "Your arrogance will end your own life."
Either Team: "You ready for a true display of skill?"
Either Team: "A prince fighting amoungst his soldiers. Truely worthy of praise."
Enemy Team: "Your power is disgusting, Lich."
Ally: "You're very bubbly. heh Too bubbly."
Ally: "Honor, Master."
Either Team: "Do I know you?"/"Have we met?"/"You... Look familiar... have we...?"
Taunting Syndra on Either Team: "Ultimate power? Then what do you call this?"
If Janus is killed by Taric: "Outrageous."
Enemy Team: "You know what they say. The more souls one has the more penance one has to pay."
Upon killing an enemy Thresh with Soul Rip: "All these souls... screaming for retribution."
Ally: "I understand your sacrifice, Varus. Just don't lose yourself."
Enemy Team: "You've sacrificed too much."
Either Team: "A being of arcane energy? Beautiful..."
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