Ideas on the Ahri changes

Morally superior·3/3/2018, 9:11:54 PM·1 votes·312 views

On surrender@20 I read you're making changes to the movementspeed on her q.

A few ideas: Make the q movementspeed scaling. That way she's less safe early on, but still retains some of her safety later. Reduce the amount of movementspeed overall. Move the movementspeed to her w. Move the movementspeed to her passive. Her passive is interesting, but I feel like it matches her lore better as her gameplay fantasy. I wouldn't mind having it removed tbh. Maybe give it a stacking mechanism similar to ludens? Only get q movementspeed if you hit something, but let it decay after the q returns to compensate.

Her w needs some work, whether that be QOL changes, a complete update or introducing a new mechanic. It's been nerfed several times because it's easy damage, and right now, it just doesn't feel impactful.

All I wish is for her to stay the sly fast fox she is, with a fluid kit that doesn't feel awkward to use. That's my main concern. If any rioter happens to read this, thanks for taking the time, I do appreciate it. [sg-ahri-2]

2 Comments

yoshi27903/3/2018, 9:15:32 PM4 votes

This doesn't adress her problem. Her problem that you don't feel different wether you are 10/0 or 10/10. Make her highs higher and her lows lower.

PeachyPosterior3/4/2018, 4:13:59 AM1 votes

The reason Riot wants to (re)move her Q movement speed is beacuse it's a safety net for her right now, especially during her laning phase.

She's in a decent state right now but her damage is low. In order for her to get some damage she needs some safety taken away. Q movement speed being the most obvious choice.

I really like her kit the way it is, so I hope they don't chage her abilities but rather the stats and passives of them.

Her W needs better seeking though. It doesn't prioritize champions all too well.