New rune idea (sorcery)
I think having something similar to sudden impact on mages would be useful, magic penetration is such a useful early stat and I think a rune that incorporates that would be a really good addition. My idea is to gain magic pen after using an ability that costs mana, on a relatively long cooldown as to not make it entirely broken. My only issue is it being incredibly broken on people like leblanc, as its meant to be more of a mage thing.