Unique Champion Concepts

Infinity Minion·10/17/2015, 10:47:32 PM·6 votes·1,066 views

Awhile back Riot said that when they make new champions or look at champions on the boards that are looking for unique concepts. Things that LoL does not have or have seen before. So I'm making this post not come up with ideas for specific champions or moves. But more to come up with a list of champions concepts. I'll get us started.

  1. A champion that can jump inside allied champions and buff them and cast spells from inside.
  2. A champion that is multiple smaller units (Minions, blobs, etc) weak individually but you have to kill all of it's parts to kill it.
  3. A champion whose ult roots itself and has different moves when rooted or unrooted.
  4. A champion that has no combat abilities but can summon specialized units to attack towers, grant vision of a location, etc.
  5. Psychodrive: I've always wanted one in which the champion controls objects similar to Orianna, but with more than one object and more of a utility feel than a mage.
  6. Skelenth: A swordsman who had only charge abilities. To keep up full efficiency he had to charge up his spell before, like Varus or Vi.
  7. Skelenth: A champion whose Ultimate would slow EVERYTHING around him, including animations and missile speed, dot-ticks... yeah teammates too... literally everything. His own spells wouldn't be slowed so he could easily charge up and attack within the area.
  8. A champion whose abilities are based of the items he buys. Not sure how that would work but I think it's an interesting concept.
  9. kJs: A champion who can temporarily delete passives.
  10. Tamur: A champion that can redirect damage.

So. What are your ideas? Let's help Riot think of some cool new stuff while at the same time let them know what kind of stuff we are hoping to get in the future.

13 Comments

Bootleg Gay10/17/2015, 11:19:07 PM3 votes

Honestly, it's best to think of unique abilities and go from there. It's hard to create s concept and force yourself to mold to it. I've got a concept that's been cooking for a month and it gets better the more I add to it; I started out with only the W but gave him a certain niche to fit into and it's made him feel more like him. Also, now I've finally devolved another, never before seen ability, and possibly a new ultimate.

Of course, if we're talking complete champion concepts, I've always wanted one in which the cushion controls objects similar to Orianna, but with more than one object and more of a utility feel than a mage.

Infinity Minion10/18/2015, 4:53:16 PM1 votes

More ideas?

Infinity Minion10/27/2015, 4:20:12 PM1 votes

Updated. And still looking for more suggestions.

kJs10/27/2015, 4:22:19 PM1 votes

A champion who can temporarily delete passives.

Also, there was a red post made by Meddler or Repertoir or the other game play devs who have already experimented with that time bubble idea. They said it was hard to balance and the coding was insane.

Tamur10/27/2015, 8:26:47 PM1 votes
Infinity Minion3/15/2016, 7:03:29 PM1 votes

Any new ideas?

FloRaider423/15/2016, 8:48:35 PM1 votes

Don't know, if any of these fit :I

Atinizer3/15/2016, 9:16:48 PM1 votes

I had two different shots at trying to make a champion who revolves around how you and your opponent manage your money. Scaling his abilities damage off of his gold but having benefits if your enemy has more than you.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/2rKvllXK-alkarim-the-midas-touch http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/gEw4Zb63-alkarim-the-midas-touch-rebooted-champion-concept

As for other concepts here are a few random ideas:

What if there was someone who could place down idols on the ground and then he has different abilities that the idols will also cast? Kinda like Zyra's flowers but instead of spawning a unit just recasting the same thing.

Someone who had the ability to switch certain stats on people and buff or debuff them, for example your armor and magic resist numbers are swapped and decreased by 10% or your damage temporarily becomes your movement speed. (Not swapping these because 400 damage right clicks would be broken but you get the idea right?)

A champion who's passive saps certain buffs without killing something. Basically he could take the buff from the scuttle crab without killing it or something from another jungle monster, also being able to steal the buff an enemy champion is experiencing like bonus health regen Soraka's rejuvenate or a temporary shield from Janna. I like the idea of someone who takes the opponents strength and uses it as his own which kinda flows into my next idea which was someone who has stronger spells the weaker their stats are in comparison to the target.