Hokuro: The Revenant Soul. Samurai/Ronin like champion concept.

Liammccrary·9/27/2018, 2:18:21 AM·1 votes·2,121 views
Samurai Art - ID: 88151 - Art Abyss

BACK GROUND:(feel free to skip all this) A ronin (wondering swordsman with no lord or master), named Hokuro, was unfortunate enough to cross paths with "The Revenant Demon" as a young adult. Instead of simply killing Hokuro, the demon took his body for his own. While possessing Hokuro, the demon roamed the world taking and killing as he pleased, simply enjoying his new physical body. The demon went unchecked for hundreds of years until a powerful sorcerer was able to defeat the demon by anchoring the demon's soul to a magic gem, but was unable to sever the link between it and Hokuro. This did indeed free Hokuro from his prison, but because Hokuro had watched from the inside of his own mind all those years at the horrific things the demon had done he was completely changed. He emerged from within and attacked the sorcerer who had freed him. The weakened sorcerer was forced to flee in order to save his own life. Not only was Hokuro's mind altered but so were his physical abilities, he no longer aged and possessed the strength and speed of his demon companion. Hokuro later had the gem placed in the hilt of his sword allowing the sword to be a conduit for the demons power and dubbed it Yaban.

> PASSIVE Keen Swordsman: If Hokuro does not attack for 8 seconds he will sheath Yaban and his next auto attack will deal an amount of magic damage that scales with Ability Power as well as his basic attack damage, this effect can critical strike. His auto will also gain Revenant Strike. The amount of time without attacking lowers with attack speed to a minimum of .75 seconds. (I don't know is that's a good minimum or not, probably not, but it has a minimum)

  • Revenant Strike:After Hokuro AA his sword leaves a trail where it struck an enemy (minion, monster, or champ). Then a short amount of time later echo damage will occur dealing (amount + %AP) as magic damage (revenant strikes act similarly to Darius Q or Aatrox Q, as you can see where it will strike). This ability cannot critical strike. When Revenant Strike hits an enemy champion gain one stack of Demonic Energy

> Q Soul Reaver: Hokuro swings Yaban up with both hands dealing (amount + %AD) as physical damage in a thin line in the targeted direction and acts as an AA reset. If this ability hits and enemy champion Hokuro's next three AA within a set amount of time will gain Revenant Strike

> W Rend: Hokuro slashes three times in a targeted direction with tremendous speed, these three slashes are empowered with Revenant Strike.

  • If Soul Reaver collides with Rend before Revenant strike happens then the three slashes will become a projectile going outward from where the slashes were hit(acts similarly to Syndra Q+E, or when AA a vision plant). The projectile deals the damage of the three revenant strikes to each enemy hit, the projectile stops on the first enemy champion hit. This effect does no block the damage or path of Soul Reaver. If the projectile hits an enemy champion Hokuro gains three stacks of Revenant Soul.

> E Flow: (holding E) Hokuro sheaths Yaban and runs forward for 2 second, when E is released or after 2 seconds he dashes in the direction of the courser while drawing and swinging his sword (the swords damage path is that of a semi-circle starting from Hokuro's left and ending directly in front of him, It does not create a cone in from of him nor does it hit anything to his right). (tapping E) Hokuro will sheath Yaban then immediately dash while drawing and swing in the same way. Flow will slow any enemy hit. Flows cooldown is reduced by 80% if it hits and enemy champion, if it kills and enemy champion then its cooldown is reset (**Flow ** also has a very long base cooldown of 20 seconds and is not reduced when leveled up only CDR will lower it).

  • Flow will also trigger a Revenant Strike along its damage path, and reset Hokuro's passive Keen Swordsman

> R Soul of the Revenant: Hokuro's body is fully possessed by The Revenant Demon for a short amount of time. For the duration of Soul of the Revenant Hokuro's attack range is increased as well as the range of Soul Reaver (Q) and Rend (W). His AA are also given True Revenant Strike.

  • True Revenant Strike: After Hokuro AA his sword leaves a trail where it struck an enemy (minion, monster, or champ). Then a short amount of time later echo damage will occur dealing (amount + %AP + %AD) as Physical damage. For every Three stacks of Demonic Energy, to a max of nine stacks, True Revenant Strike gains a damage upgraded and the time delay after the initial AA is reduced.

I do not own the artwork, and there should be a link to the guys page who made it.

10 Comments

David 7779/27/2018, 10:28:03 AM1 votes
  1. His Revenant Strike shouldn't be indented.
  2. Demonic Energy should probably be removed from the passive, as it only interacts with the ultimate.
  3. I don't really get how Q+W combo works. Mind explaining a bit further?
  4. What's the benefit of holding E instead of tapping?
  5. How much damage are the abilities supposed to deal, orientatively?
blueyedmonkey1239/27/2018, 6:34:46 PM1 votes

I love it but passive is kind of too OP with 0.75 CLD what if you scale it with level instead of AS and minimum 1.75. Instead of marking ground he could mark a unit it strikes like after slash that will strike 1.5-0.5 sec after hit depending on circumstances 👇. You could generate revenant strike only if near enemy 550 unit radus while not attacking every 1.75 and 3.5 while attacking at max lvl. Ult could give permanent revenant strike for AA and abilities for duration of demon possession. But echo damage will strike after possession expires. Stacking infinite revenant strikes in theory like Kalista's spears.😄💓