Dear Rito

Champion Booty··2 votes·611 views

Ezreal is bottom tier, and you need a fix. Don't worry, I've got you covered

(Hey do you guys like true damage?)

Ezreal, The True ADC

Base AD lowered by 5 (to 50) AD scaling lowered by 0.3 (to 2.11) (AD at lvl 18 now 89)

Passive: Unyielding Ray Ezreal’s critical strikes deal no additional damage. Instead, (20 + Crit Chance)% of all physical damage dealt by Ezreal is converted to true damage

item 3508 item 3085 item 3094 = 80%

80 + 20 = 100% true damage.

Q: Mystic Shot (8.5 sec CD) (1150 range) (40/50/60/70/80 mana) Active: Ezreal fires a bolt of energy in a line, dealing 20/40/60/80/100 (+80% AD) (+60% AP) physical damage to the first enemy hit, and applying on-hit effects. If Mystic Shot successfully hits an enemy, all of Ezreal's ability cooldowns are refreshed by 1.4/1.8/2.2/2.6/3 seconds.

W: Rising Spell Force (15 sec CD) (10/15/20/25/30 mana) Ezreal gains 8/11/14/17/20% bonus attack speed for 6.5 seconds, stacking up to 4 times.

E: Arcane Shift (20/18.5/17/15.5/14 sec CD) (475 range) (90 mana) Active: Ezreal blinks to the target location. (But without the projectile)

R: Trueshot Barrage (150 sec CD) Active: After gathering energy for 1 second, Ezreal fires an energy projectile in the target direction, dealing 250 /450 / 650 (+ 100% bonus AD) (+ 120% AP) physical damage to enemies it passes through. Each enemy hit reduces the projectile's physical damage by 15%, down to a minimum 25% damage.

Cmonnnn Riot... an ADC with TRUE DAMAGE. You can hire me later.

item 3508 item 3006 item 3085 item 3094 item 3153 item 3384

5 Comments

zrWQMdGHtY2 votes

i would hire you, just to fire you.

Champion Booty1 votes

Man at least tell me what's got you salty about this.

First to Fall1 votes

Are you high right now? Even if you made it so only his Q scaled with the true damage portion, this would be busted. People complain about Vayne being a tank shredder as is, with base true damage on her w. And here you're recommending that you get BORK true damage, CRIT true damage, and Q true damage. Why not just rework him such that if he's in auto range of any champion he'll kill them instantly, that's about as OP as what you suggest

Champion Booty1 votes

this would leave his early game weaker than it is already, making him the weakest early game adc by far. As long as he doesn't get fed, you can beat him, but at the same time, Ezreal gets to scale like an adc should.

runrunTJ1 votes

Passive can give 100% true damage to everything with physical damage

W needs 35%+ CDR and constant hits with Q to stack more than once

You removed the fun parts about the Q by making the cooldown longer and making its cooldown reduction shorter

R does 100% bonus ad and 120% ap - You thought Ekko's ultimate was bad enough, lets add true damage ad scalings

Not the changes that should happen to ezreal imo

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