Guinevere, The Seer

23382622_DEL·4/9/2016, 4:13:58 AM·3 votes·539 views

I like to play support, so here is a concept. I have not considered any specifics as to mana cost or cds. Just putting describing a concept.

Visual: Lithe woman, long dark auburn-brown hair (borderline ginger status, y'all), yellow-orange eyes, circlet and simple flowing gown with cape*, Dark cobalt in color *This is important :o)

Lore: Have not really put any thought into this: I imagine her as a powerful, well-known magic user in certain circles.

Mechanics: Guinevere aids her allies hiding their location from the enemy and causing general confusion on the battlefield. (Powers of astral projection)

Passive: Dusk Cloak: Allies that stand behind Guinevere are hidden from enemies. Only works when both Guinevere and character are out of combat. She is a moving bush. (the cape trails behind her, leaving a DAZZLING ethereal trail)

Q: Astral ray: Basic skill shot.

W: Astral Projection: Guinevere generates an astral projection. The astral projection, from afar, looks like Guinevere (her true self). As the enemy gets closer, she becomes more static, like a mirage. Guinevere can activate ability again to detonate astral projection to apply a slow and modest damage.* If hit by an enemy, she detonates, applying the damage/slow effect. *Operates like LeBlanc mirror image: control with alt to direct. *Can be used to scout/a second vision ward.

E: Creeping Mist: Guinevere creates a line of mist directly in front of her person: enemies are blinded.

R: Bedazzle!: Guinevere creates a flash of light (gorgeous magical burst of sparkles, light and swirlies) that conceals one teammate. (This is a target skill) After the flash there are 8 exact duplicates of the teammate, but which one is the real one!? (For one second, the teammate chooses which body to materialize into - one of the duplicates is in the teammate's original location; if no alternate location is chosen, the teammate will default to the original location).

The duplicates will run away, attack the enemy, etc... giving the real teammate a chance to run, or do whatever their heart desires. If any enemy attacks a duplicate, he or she will be snared + moderate damage. If the teammate is attacked, all the duplicates disappear - if the teammate is attacked, the enemy is stunned.

3 Comments

FloRaider424/9/2016, 10:50:55 AM1 votes

A support centered around stealthing allies and confusing enemies sounds like a very interesting concept.

Now to the abilities:

Passive: It is a very unique idea, but if I understand it correctly it deactivates upon taking damage (making it somewhat ineffective against any ranged champion) and probably causes some problems for allies with varying MS (since they could potentially walk out of it/ not keep up).

Maybe add some sort of interactivity to her shroud so when allies click on it they automatically follow her and gain/lose MS so they can stay inside the Shroud without worrying too much about accidentily leaving it.

Q-Ability: Definetly needs something to set itself apart from other abilities.

W-Ability: Sounds like a worse Shaco R, since it is easier to detect and explodes on hit (very weak against ranged champions). Maybe give it an additional effect or some interactivity with her kit ?

E-Ability: Very basic and might need some damage. Also blind or reduced vision ?

Ultimate: Eight duplicates seems a bit much (imagine the crowding in the jungle). How do you control those copies (or do they react randomly) ? The fact that you get punished for attacking the duplicates is fine (I guess they also disappear ?), but I don't see why attacking the real champion stuns you.

Overall: The passive and ultimate are very creative, but I feel like her basic abilities could use some changes. I think she could use less range, since right now you always know she hides allies when she wants to get close.

FloRaider out summoner 31

23382622_DEL4/9/2016, 4:08:30 PM1 votes

Thank you for the feedback! Yeah, I think I was concerned with her being op, but I forgot about Shaco. I guess I imagine the astral projection skill to be used more than once in an actual battle (like it has out of combat utility as a perma scout/ward, but also may be used offensively - kinda Luluesque in that way)

23382622_DEL4/11/2016, 4:24:24 AM1 votes

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