Champion idea: Crix, The blade of the void

NotShacoMain·10/23/2014, 1:54:34 PM·1 votes·697 views

League of Legends: Burrhead (NA) Evolutiion(PBE)
Champion name: Rex Title name: The Beast

Primary Role: fighter Secondary role: jungler
Base Movement speed: 350 Base Health: 480(+60 per level) 1560 at level 18 Void energy: 200(+0) Void regen: 5 per 5 sec Base Health regen: 6(+1 per level) 24 health regen at level 18 Base Armor: 20(+2 per level) 56 armor at level 18 Base Magic Resist: 30(+0) Base Attack Damage: 60(3 per level) 114 at level 18 Base Attack speed: 0.700(+4% per level) Lore: TBD

Passive: Void Touch

  • His spells is infused with the void and uses void energy to cast his spells
  • He marks his target and every 3 strikes after, the target takes additional 40(+0.2 AP) magic damage. ( last 7 seconds)( cooldown 7 seconds)

Active Q: Detonation Bomb Void cost: 60/50/40/35/30 Cooldown: 15/14/13/12/11

  • Rex shoots out a bomb from his blade . deals 80/90/100/120/130 (+0.6 AP)

Passive W: Shred

  • Has a 100 stack cap and gains bonus based on his stacks
  • Gains .60 AD per stack
  • Gains .45 attack speed per stack ( max 45% attack speed bonus)
  •   Gains 15% movement speed at 50 stack 
    
  • Gains 15% armor/magic penetration at 75 stacks
  • Deals 5% bonus magic damage on missing health at 100 stacks

Active W: Shred Void cost: 60/50/40/35/30 Cooldown: 9/8/7/6/5

  • deals 100/110/120/140/150 (+0.6 bonus AD) (+0.2 AP)
  • When it kills an enemy unit he gains one stack per minion kill and 3 stacks for a large minion/monster and champion kill. (Refunds the energy if kills the unit)

Passive E: Evade

  • 5%/10%/15%/20%/25% to dodge melee attacks ( cooldown 4/3/2/1/.5)
  • gains 5/10/15/20/25 bonus flat movement speed on succesfull dodge
  •   Cannot dodge ultimates,towers and true damage.
    

Active E: Evade Void Cost: 60/50/40/35/30 Cooldown: 13/12/11/10/9

  • Rex dashes in a direction dodging all melee attacks and ranged attacks. gaining 5/10/15/20/25 flat movement speed after the dodge. ( passive is disabled on cooldown)

Passive R: Void Beast

  • attacks grants 1 energy per hit against minions and monsters, and 2 energy per hit against champions
  • Gains 5/10/15 armor/magic resist for both human/Void Beast form is activated at levels 6/11/16.
  •    basic attacks in this form deal extra magic damage and bonus magic damage on targets current hp. deals 10/15/20 (+ 0.2 AP) plus 2%/2%/2% current health 
    

Active R: Void Beast Void Cost: 1 per second ( does not count 1 per second when at lvl 1-5 Cooldown: 60/50/40 seconds ( has no cooldown at levels 1 - 5)

  • At level 1/6/11/16 he can turn into his beast form, gaining bonus defense and bonus spells.

Active RQ: Rampage Void Cost: no cost Cooldown: 12/11/10/9/8 seconds

  • Rex leaps a medium distance that stuns nearby units in area of impact 115/135/140 (+ 0.4 AP) stuns for 1sec/1.5sec/2sec

Passive RW: fist of the void

  • Deals 3%/4%/5% (+ 0.2 AP) bonus magic damage based on target’s missing health.
  • (Does not stack with the bonus missing health damage on void rip)
  • Gains 1.25% attack speed per missing health( does not stack with the Attack speed bonus on void rip) ( max 30% attack speed)

Active RE: Primal Roar Void Cost: no cost Cooldown: 13/12/11/10/9 seconds

  • Nearby units around him take 115/135/140 (+ 0.4 AP) magic damage and taunts nearby minions and champions for 1.5s/2.0s/2.5s and dealing 25% reduced damage. Item Build: Top lane
    Starting items
    item 1001 item 2003
    Early game
    item 3257 item 3144 Offensive
    item 3146 item 3100 Defensive item 3156 item 3001

Item Build: Jungle Starting items item 1039 item 2003 Early Game item 3257 item 3710 Offensive item 3142 item 3172 Defensive item 3091 item 3139

Stats: Attack damage: Low Magic damage: High Defense: Low Difficulty: medium

Allies: TBD ( To Be Determined)

Rivals:TBD ( To Be Determined)

Reccommended summoners: Jungle: summoner 11 summoner 6 top Lane: summoner 4 summoner 14

5 Comments

Shamont10/27/2014, 6:22:59 AM2 votes

hey I like the concept of a blade for the void, its interesting, the void need a swordsguy, I have one suggestion. Have you thought about his arch types, where he fits in the game, and how you would want people to play him? If his IS indeed a swords-voidling, then why does he have a slaming ability? Im not hating, just saying that his q is for a champion with a blunt weapon, not a master swords man! This is just a suggestion but wat if you had an ability call Void Sweep, he could slash his blade horizontally and a shockwave of void energy could shoot out from hi blade in a cone, much like the way Zoro's flying blade attacks work in One PIece (sorry, if you dont watch the anime, ur missing out, but look it up :))

Hyrum Graff10/23/2014, 2:22:58 PM

There's a board specifically for Champion Concepts, bud.