New Champion Concepts

The Face of Zedd·7/4/2018, 7:44:09 PM·2 votes·1,525 views

We all know that some champions aren't fair, some are overpowered, and some are underpowered. This is a place to spread ideas and champion concepts where we can agree on champions concepts which are fair! I believe this is also a place that Riot Games can refer to if they ever run out of ideas of champion concepts for the game!

Example of One of my Ideas:

Name (Name doesn't really matter): Shadow - A melee champion

_Passive: Black Horizon _ Shadow deals increased damage and heals when he damages targets who are nearsighted. (An example of being nearsighted is when you're in graves' w range)

Q: Eclipse Shadow creates an area nearsighted and explodes after a few seconds doing low amounts of physical damage, leaving enemies nearsighted for an extra second.

W: Dark Fury Shadow throws a shadow in a very small area doing low amounts of magic damage. Enemies hit are marked. **Dark Fury can be combo'd with Eclipse. If Dark Fury is thrown in the range of Eclipse, Eclipse immediately explodes dealing extra magic damage. **

E: Shadow Walking Shadow disappears and dashes to an enemy that is marked by Dark Fury. Shadow's next auto after dashing does extra true damage. **If Shadow dashes passed or is in the range of Eclipse, then Eclipse follows Shadow. **

R: Death Shadow takes our 2 guns and fires all around him for several seconds dealing massive amounts of physical damage.

The reason I decided that Shadow is a good idea is because nearsighted isn't used much and I wanted to create a champion that used nearsightedness. Another reason is that making the concept of a champion being able to use 2 combos, one to use to chip enemies down and one to use when you're going all in is helpful and cool to use.


This is just an example of what I think would be a cool champion concept.

1 Comments

aaaustindestroy17/8/2018, 9:31:19 PM1 votes

Is that ult just a Reaper ultimate from Overwatch?