Piper-The Animal Charmer

iDunkCookies·1/22/2015, 12:51:17 AM·1 votes·452 views

Appearance- Piper appears as a hooded figure playing the flute.

Piper abilities-

Piper passive- After Piper changes his animal steed he gains +25 movement speed for 3 seconds. Also every 4 basic attacks, Piper cracks a note on his flute, dealing damage in an area and slows enemies for 2 seconds. Reactivating the skill for the steed has no cool down and 50% less mana cost.

Q-Lion/Bite- Piper plays the flute to summon a lion to ride on, gaining a passive additional attack damage of +20 AD(+10% bonus AD) while on this steed. Reactivating this causes his stead to bite in an area, dealing 260(+40% AD)

w-Frog/Spit- Piper plays the flute to summon a Frog to ride on, gaining a passive of poisonous armor (5% of damage dealt to Piper is dealt back) along with slippery skin (15% chance of dodging attacks) while this ability isn't on cool down and while on this steed . Reactivating this causes Piper's Frog to bring an enemy to him, and spit him out at an area, stunning him and nearby enemies, dealing 175 (+30 bonus AD)

E- Eagle/Dive- Piper plays the flute to summon an eagle to ride on, gaining a passive +15 movement speed while on this steed. Reactivating this causes Piper along with his eagle to dive in on an area dealing 200(+40% bonus AD)

R- Rhino/Charge and stomp- Piper plays the flute to summon a Rhino to ride on, gaining a passive of +25 armor and movement speed, along with 20 AD (+10% AD). Reactivating this ability causes Piper and his Rhino to charge in to an area and stomp, stunning and slowing nearby enemies, dealing 450 (60% AD).

Role- Jungle/Top

Like this so Rito can see! Thanks!

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