NEW CHAMPION IDEA: Samson, the Conduit

DargonKong·8/4/2015, 1:24:01 AM·1 votes·606 views
http://vignette2.wikia.nocookie.net/dawngate/images/a/a6/Faris.png/revision/latest/scale-to-width-down/310?cb=20140306221950

Hey everyone thanks for checking this out, feel free to leave any comments for ideas to build on or anything else of that sort.

I'll start off with a brief description of Samson and how he will play.

So Samson is an A.I. (Artificial Intelligence) sort of like Orianna. In terms of weapons, he wields an energy-based quarterstaff (that he calls the conduit) which his abilities are based off of. The energy is going to be some sort of hard light-esque energy that comes off of his quarterstaff in various forms. He also has a sword on his back which he uses during his ultimate ability. Samson is ideal as a top lane fighter and excels at bringing his enemies low and then going in for the kill. With his ultimate, he gains a lot of dueling power and very strong zone control. In terms of looks I'm feeling something like a modern version of Faris from the MOBA Dawngate. (I'll post a link for you guys to see him if you don't know what he looks like.) His personality is sarcastic and cold. He is pretty mysterious in terms of lore and one thing I would like to include in his lore is a sentence that goes something like this: "Most people in the League think of the conduit only as the main weapon that Samson wields, but some believe that the Conduit is a perfect explanation of his purpose; to carry out the will of another through him." Mysterious? Check. Leaves room for speculation? Sure. Anyways let's move on to his abilities.

PASSIVE: Electrical Discharge: Every 15 seconds, Samson's basic attack will stun the target for 0.75/0.8/0.85/0.9/0.95 seconds and deal 40/42/44/46/48/50 (+.1 Attack damage) magic damage over 3 seconds. Abilities lower the cooldown by three seconds.

Q: Axe Modifier: Samson creates a hard-light axe blade on his staff for the next 6/7/8/9/10 seconds, causing his basic attacks to deal damage to enemies to an arc in front of him, and increasing his attack damage by 10/20/30/35/40 (Costs 50 mana at all levels) Recast: Samson deals 70/85/100/115/130(+.5 Attack damage) physical damage in a wide cone in front of him and slows enemies hit. 8/7/6/5/4 second cooldown

W: Flail Modifier: Creates a flail at the end of Samson's quarter staff for the next 6/7/8/9/10 seconds that increases Samson's range by 100. Each basic attack shreds 2%/4%/6%/8%/10% of the opponent's armor. While this modification is active, Samson's attack speed is decreased by 10%. (Costs 55/65/75/85/95 mana) Recast: Throws out flail in a line dealing 40/45/50/55/60 (+.2 Attack damage) physical damage, snaring the first target it hits for 1.25 seconds and at the end of the snare, yanks the flail back dealing another 30/35/40/45/50 (+.15 Attack damage) physical damage and slowing the target. 9/8.5/8/7.5/7 second cooldown

E: Rifle Modifier: For the next 6/7/8/9/10 seconds, Samson shoots hard-light projectiles out of his quarterstaff, increasing his range by 225/250/275/300/325. (Costs 80/90/100/110/120 mana) Recast: Shoots a projectile in a straight line, cancelling the effects of his E, dealing 60/70/80/90/100 (+.4 Ability Power) magic damage and marking the target for four seconds. His next basic attack on the marked target will teleport him into -100 of his current attack range units to the target. (Ex: If he basic attacks a target without a modifier or with his Q activated, he will teleport 75 units away from them, with W activated, he will teleport 200 units away.) 10 second cooldown at all ranks

R: Energy Projection Field: Passive: Samson deals an extra 2%/4%/6% of the target's maximum health as magic damage.

Active: Samson plants his quarter staff in the ground for 12 seconds, dealing 175/250/325 (+.8 Attack Damage) physical damage and pulling out his sword, which deals an additional 25/50/75 magic damage per basic attack. If any of his other abilities are casted while this ability is active, it will cast the recast effect of the spell, causing the spell, if it is a projectile, to go through enemies if it normally would only go through one, and the spell will be casted from the staff NOT from Samson. For clarification, if Samson casts his Q, W, or E while his ultimate is active, the skillshot will be casted from the quarterstaff. Example, if you use your W the flail will launch from the staff, damaging and snaring enemies, and will also pass through enemies (kind of likes Lux's Q except it can snare up to 5 targets if you aim well). Same effect goes for the E. (Costs 125/175/225 mana) 110/90/70 second cooldown

BASE STATS:

HP: 562 HP per level: +88 HP5: 5.345 HP5 per level: +0.65 MP: 279 MP per level: +38.25 MP5: 6.275 MP5 per level: +0.75 AD: 58 AD per level: +3.15 AS: .62 AS per level: 2.9% AR: 24.3 AR per level: +3.1 MR: 32 MS per level: +0 Range: 175

So that's the end of my sort of champion spotlight thingy. Thank you for reading if you read everything (especially the ult, whew). Again if you have any ideas or suggestions for values please let me know in the comments, It'd be awesome to have a super polished champion that Riot might see and use for inspiration or even make the champion with a couple tweaks.

P.S. some joke/taunt ideas

Joke #1: twirling staff Even for an AI I still have to do a lot of... drops staff practice Joke #2: twirling staff Let's hope you like getting shocked... drops staff you didn't see that

Taunt #1: Hey, don't call me robot, you don't want an angry A.I. after you Taunt #2: There are only two outcomes here, I win or you lose.

Special Taunt for Ekko: Keep rewinding Ekko, see if that helps.

2 Comments

Impoa8/4/2015, 1:37:20 AM1 votes

Metroid and Infamous combined?

DargonKong8/4/2015, 1:40:35 AM1 votes

I was thinking more like mercenary terminator with melee weapons and a personality